Historique des commits

Auteur SHA1 Message Date
  Paul Jan 9f68dc45c4 add bitmap fonts il y a 11 ans
  Mike Lilligreen be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten il y a 11 ans
  James Urquhart 9e8d7921be Emscripten support code il y a 12 ans
  MichPerry-GG 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." il y a 12 ans
  MichPerry-GG 3067b33f48 Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately. il y a 12 ans
  Cameron Porter 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. il y a 12 ans
  Tim Newell b07099ca29 new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet il y a 12 ans
  Tim Newell bb2bda49c6 Added android file system calls and fixed some other issues. Currently have openal setup as static so that needs to change before release il y a 12 ans
  MelvMay-GG 93be0d70ff - Only call the "onExit" method if it exists. il y a 13 ans
  Paul Jan c1764fb20f incorporate global string table code from t3d. il y a 13 ans
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans