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TorqueScript Reference
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Methods | |
| F32 | PointForceController::getAngularDrag (...) |
| F32 | PointForceController::getForce (...) |
| F32 | PointForceController::getLinearDrag (...) |
| bool | PointForceController::getNonLinear (...) |
| F32 | PointForceController::getRadius (...) |
| const char * | PointForceController::getTrackedObject (...) |
| const char * | PointForceController::PointForceController (...) |
| void | PointForceController::setAngularDrag (...) |
| void | PointForceController::setForce (...) |
| void | PointForceController::setLinearDrag (...) |
| void | PointForceController::setNonLinear (...) |
| void | PointForceController::setPosition (...) |
| void | PointForceController::setRadius (...) |
| void | PointForceController::setTrackedObject (...) |
| F32 PointForceController::getAngularDrag | ( | ... | ) |
| F32 PointForceController::getForce | ( | ... | ) |
| F32 PointForceController::getLinearDrag | ( | ... | ) |
| bool PointForceController::getNonLinear | ( | ... | ) |
| F32 PointForceController::getRadius | ( | ... | ) |
| const char* PointForceController::getTrackedObject | ( | ... | ) |
| const char* PointForceController::PointForceController | ( | ... | ) |
| void PointForceController::setAngularDrag | ( | ... | ) |
| void PointForceController::setForce | ( | ... | ) |
| void PointForceController::setLinearDrag | ( | ... | ) |
| void PointForceController::setNonLinear | ( | ... | ) |
| void PointForceController::setPosition | ( | ... | ) |
| void PointForceController::setRadius | ( | ... | ) |
| void PointForceController::setTrackedObject | ( | ... | ) |
1.8.3.1