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Stub class. More...
Inherits AssetManager, and AssetManager.
Additional Inherited Members | |
Methods inherited from AssetManager | |
| string | acquireAsset (assetId,[asPrivate?]) |
| string | acquireAsset (assetId,[asPrivate?]) |
| bool | addDeclaredAsset (moduleDefinition, assetFilePath) |
| bool | addDeclaredAsset (moduleDefinition, assetFilePath) |
| bool | addModuleDeclaredAssets (moduleDefinition) |
| bool | addModuleDeclaredAssets (moduleDefinition) |
| string | addPrivateAsset (assetObject) |
| string | addPrivateAsset (assetObject) |
| bool | compileReferencedAssets (moduleDefinition) |
| bool | compileReferencedAssets (moduleDefinition) |
| bool | deleteAsset (assetId, deleteLooseFiles, deleteDependencies) |
| bool | deleteAsset (assetId, deleteLooseFiles, deleteDependencies) |
| void | dumpDeclaredAssets () |
| void | dumpDeclaredAssets () |
| int | findAllAssets (assetQuery,[ignoreInternal?],[ignorePrivate?]) |
| int | findAllAssets (assetQuery,[ignoreInternal?],[ignorePrivate?]) |
| int | findAssetAutoUnload (assetQuery, assetAutoUnload,[assetQueryAsSource?]) |
| int | findAssetAutoUnload (assetQuery, assetAutoUnload,[assetQueryAsSource?]) |
| int | findAssetCategory (assetQuery, assetCategory,[assetQueryAsSource?]) |
| int | findAssetCategory (assetQuery, assetCategory,[assetQueryAsSource?]) |
| int | findAssetDependsOn (assetQuery, assetId) |
| int | findAssetDependsOn (assetQuery, assetId) |
| int | findAssetInternal (assetQuery, assetInternal,[assetQueryAsSource?]) |
| int | findAssetInternal (assetQuery, assetInternal,[assetQueryAsSource?]) |
| int | findAssetIsDependedOn (assetQuery, assetId) |
| int | findAssetIsDependedOn (assetQuery, assetId) |
| int | findAssetLooseFile (assetQuery, assetLooseFile,[assetQueryAsSource?]) |
| int | findAssetLooseFile (assetQuery, assetLooseFile,[assetQueryAsSource?]) |
| int | findAssetName (assetQuery, assetName,[partialName?]) |
| int | findAssetName (assetQuery, assetName,[partialName?]) |
| int | findAssetPrivate (assetQuery, assetPrivate,[assetQueryAsSource?]) |
| int | findAssetPrivate (assetQuery, assetPrivate,[assetQueryAsSource?]) |
| int | findAssetType (assetQuery, assetType,[assetQueryAsSource?]) |
| int | findAssetType (assetQuery, assetType,[assetQueryAsSource?]) |
| int | findInvalidAssetReferences (assetQuery) |
| int | findInvalidAssetReferences (assetQuery) |
| int | findTaggedAssets (assetQuery, assetTagNames,[assetQueryAsSource?]) |
| int | findTaggedAssets (assetQuery, assetTagNames,[assetQueryAsSource?]) |
| string | getAssetCategory (assetId) |
| string | getAssetCategory (assetId) |
| string | getAssetDescription (assetId) |
| string | getAssetDescription (assetId) |
| string | getAssetFilePath (assetId) |
| string | getAssetFilePath (assetId) |
| string | getAssetModule (assetId) |
| string | getAssetModule (assetId) |
| string | getAssetName (assetId) |
| string | getAssetName (assetId) |
| string | getAssetPath (assetId) |
| string | getAssetPath (assetId) |
| int | getAssetTags () |
| int | getAssetTags () |
| string | getAssetType (assetId) |
| string | getAssetType (assetId) |
| bool | getDeclaredAssetCount () |
| bool | getDeclaredAssetCount () |
| bool | getLoadedExternalAssetCount () |
| bool | getLoadedExternalAssetCount () |
| bool | getLoadedInternalAssetCount () |
| bool | getLoadedInternalAssetCount () |
| bool | getMaxLoadedExternalAssetCount () |
| bool | getMaxLoadedExternalAssetCount () |
| bool | getMaxLoadedInternalAssetCount () |
| bool | getMaxLoadedInternalAssetCount () |
| bool | getReferencedAssetCount () |
| bool | getReferencedAssetCount () |
| bool | isAssetAutoUnload (assetId) |
| bool | isAssetAutoUnload (assetId) |
| bool | isAssetInternal (assetId) |
| bool | isAssetInternal (assetId) |
| bool | isAssetLoaded (assetId) |
| bool | isAssetLoaded (assetId) |
| bool | isAssetPrivate (assetId) |
| bool | isAssetPrivate (assetId) |
| bool | isDeclaredAsset (assetId) |
| bool | isDeclaredAsset (assetId) |
| bool | isReferencedAsset (assetId) |
| bool | isReferencedAsset (assetId) |
| void | purgeAssets () |
| void | purgeAssets () |
| void | refreshAllAssets ([bool includeUnloaded]) |
| void | refreshAllAssets ([bool includeUnloaded]) |
| void | refreshAsset (assetId) |
| void | refreshAsset (assetId) |
| bool | releaseAsset (assetId) |
| bool | releaseAsset (assetId) |
| bool | removeDeclaredAsset (assetId) |
| bool | removeDeclaredAsset (assetId) |
| bool | removeDeclaredAssets (moduleDefinition) |
| bool | removeDeclaredAssets (moduleDefinition) |
| bool | renameDeclaredAsset (assetIdFrom, assetIdTo) |
| bool | renameDeclaredAsset (assetIdFrom, assetIdTo) |
| bool | renameReferencedAsset (assetIdFrom, assetIdTo) |
| bool | renameReferencedAsset (assetIdFrom, assetIdTo) |
| bool | restoreAssetTags () |
| bool | restoreAssetTags () |
| bool | saveAssetTags () |
| bool | saveAssetTags () |
Fields inherited from AssetManager | |
| bool | EchoInfo |
| bool | IgnoreAutoUnload |
| bool | canSaveDynamicFields |
| string | internalName |
| SimObjectPtr | parentGroup |
| string | superclass |
| string | class |
Stub class.