#include <mFluid.h>
◆ Fluid()
◆ ~Fluid()
◆ getAnimationLength()
| S32 getAnimationLength |
( |
| ) |
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inline |
◆ getEasingFunction()
| EasingFunction getEasingFunction |
( |
| ) |
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inline |
◆ getEasingFunctionDescription()
| const char * getEasingFunctionDescription |
( |
const EasingFunction |
ease | ) |
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◆ getProgress()
| F32 getProgress |
( |
const S32 |
time | ) |
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◆ isAnimating()
◆ processValue() [1/3]
| F32 processValue |
( |
const F32 |
progress, |
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const F32 |
start, |
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const F32 |
target |
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) |
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inline |
◆ processValue() [2/3]
| S32 processValue |
( |
const F32 |
progress, |
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const S32 |
start, |
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const S32 |
target |
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) |
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inline |
◆ processValue() [3/3]
| U8 processValue |
( |
const F32 |
progress, |
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const U8 |
start, |
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const U8 |
target |
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) |
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inline |
◆ setAnimationLength()
| void setAnimationLength |
( |
S32 |
time | ) |
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inline |
◆ setEasingFunction() [1/2]
| void setEasingFunction |
( |
const char * |
label | ) |
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◆ setEasingFunction() [2/2]
| void setEasingFunction |
( |
EasingFunction |
ease | ) |
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inline |
◆ startFluidAnimation()
| void startFluidAnimation |
( |
| ) |
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virtual |
◆ stopFluidAnimation()
| void stopFluidAnimation |
( |
| ) |
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inline |
◆ mAnimationLength
◆ mAnimationProgress
◆ mEasingFunction
| EasingFunction mEasingFunction |
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protected |
The documentation for this class was generated from the following files:
- math/mFluid.h
- math/mFluid.cpp