Torque2D Reference
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Classes | Public Member Functions | Static Public Member Functions | Friends | List of all members
NetStringTable Class Reference

#include <netStringTable.h>

Public Member Functions

const char * lookupString (U32 id)
 
void removeString (U32 id, bool script=false)
 
void incStringRefScript (U32 id)
 
void dumpToConsole ()
 

Static Public Member Functions

static void create ()
 
static void destroy ()
 
static void expandString (NetStringHandle &string, char *buf, U32 bufSize, U32 argc, const char **argv)
 

Friends

class NetStringHandle
 
U32 GameAddTaggedString (const char *string)
 

Member Function Documentation

◆ create()

void create ( )
static

◆ destroy()

void destroy ( )
static

◆ dumpToConsole()

void dumpToConsole ( )

◆ expandString()

void expandString ( NetStringHandle string,
char *  buf,
U32  bufSize,
U32  argc,
const char **  argv 
)
static

◆ incStringRefScript()

void incStringRefScript ( U32  id)

◆ lookupString()

const char * lookupString ( U32  id)

◆ removeString()

void removeString ( U32  id,
bool  script = false 
)

Friends And Related Symbol Documentation

◆ GameAddTaggedString

U32 GameAddTaggedString ( const char *  string)
friend

◆ NetStringHandle

friend class NetStringHandle
friend

The documentation for this class was generated from the following files: