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Torque2D Reference
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#include <PhysicsProxy.h>
Inheritance diagram for PhysicsProxy:Public Types | |
| enum | ePhysicsProxyType { PHYSIC_PROXY_INVALID , PHYSIC_PROXY_CUSTOM , PHYSIC_PROXY_SCENEOBJECT , PHYSIC_PROXY_GROUNDBODY } |
Public Member Functions | |
| PhysicsProxy () | |
| virtual | ~PhysicsProxy () |
| virtual ePhysicsProxyType | getPhysicsProxyType () const =0 |
| enum ePhysicsProxyType |
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inline |
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inlinevirtual |
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pure virtual |
Implemented in Scene, and SceneObject.