#include <mRandom.h>
◆ RandomGeneratorBase()
◆ getSeed()
| S32 getSeed |
( |
void |
| ) |
const |
|
inline |
◆ randF()
| virtual F32 randF |
( |
void |
| ) |
|
|
inlinevirtual |
◆ randI()
| virtual U32 randI |
( |
void |
| ) |
|
|
pure virtual |
◆ randRangeF()
| F32 randRangeF |
( |
const F32 |
from, |
|
|
const F32 |
to |
|
) |
| |
|
inline |
◆ randRangeI()
| S32 randRangeI |
( |
const S32 |
from, |
|
|
const S32 |
to |
|
) |
| |
|
inline |
◆ resetSeed()
◆ setSeed()
| virtual void setSeed |
( |
const S32 |
seed | ) |
|
|
pure virtual |
◆ mSeed
The documentation for this class was generated from the following files:
- math/mRandom.h
- math/mRandom.cc