Torque2D Reference
Loading...
Searching...
No Matches
Public Attributes | List of all members
GLState Struct Reference

GL state information. More...

#include <platformGL.h>

Public Attributes

bool suppARBMultitexture
 
bool suppEXTblendcolor
 
bool suppEXTblendminmax
 
bool suppPackedPixels
 
bool suppTexEnvAdd
 
bool suppLockedArrays
 
bool suppTextureEnvCombine
 
bool suppVertexArrayRange
 
bool suppFogCoord
 
bool suppEdgeClamp
 
bool suppTextureCompression
 
bool suppS3TC
 
bool suppFXT1
 
bool suppTexAnisotropic
 
bool suppPalettedTexture
 
bool suppVertexBuffer
 
bool suppSwapInterval
 
GLint maxFSAASamples
 
unsigned int triCount [4]
 
unsigned int primCount [4]
 
unsigned int primMode
 
GLfloat maxAnisotropy
 
GLint maxTextureUnits
 

Detailed Description

GL state information.

Member Data Documentation

◆ maxAnisotropy

GLfloat maxAnisotropy

◆ maxFSAASamples

GLint maxFSAASamples

◆ maxTextureUnits

GLint maxTextureUnits

◆ primCount

unsigned int primCount

◆ primMode

unsigned int primMode

◆ suppARBMultitexture

bool suppARBMultitexture

◆ suppEdgeClamp

bool suppEdgeClamp

◆ suppEXTblendcolor

bool suppEXTblendcolor

◆ suppEXTblendminmax

bool suppEXTblendminmax

◆ suppFogCoord

bool suppFogCoord

◆ suppFXT1

bool suppFXT1

◆ suppLockedArrays

bool suppLockedArrays

◆ suppPackedPixels

bool suppPackedPixels

◆ suppPalettedTexture

bool suppPalettedTexture

◆ suppS3TC

bool suppS3TC

◆ suppSwapInterval

bool suppSwapInterval

◆ suppTexAnisotropic

bool suppTexAnisotropic

◆ suppTexEnvAdd

bool suppTexEnvAdd

◆ suppTextureCompression

bool suppTextureCompression

◆ suppTextureEnvCombine

bool suppTextureEnvCombine

◆ suppVertexArrayRange

bool suppVertexArrayRange

◆ suppVertexBuffer

bool suppVertexBuffer

◆ triCount

unsigned int triCount

The documentation for this struct was generated from the following files: