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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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пре 13 година |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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пре 13 година |
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AngleToy
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1b4197fe03
Final fixes to polar velocity and aligned particles.
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пре 12 година |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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пре 12 година |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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пре 12 година |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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пре 13 година |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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пре 12 година |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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пре 12 година |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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пре 12 година |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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пре 12 година |
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Experiments
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28beb53b39
- Added composite experiment.
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пре 13 година |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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MoveToToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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пре 12 година |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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пре 12 година |
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PickingToy
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83ad121c78
- Added Scene "pickCircle" to WorldQuery.
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пре 12 година |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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пре 12 година |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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пре 13 година |
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RotateToToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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пре 12 година |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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пре 12 година |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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пре 13 година |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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пре 12 година |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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пре 12 година |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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пре 13 година |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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пре 13 година |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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пре 13 година |
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SpriteToy
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c63f333929
- Removed extra line in script.
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пре 12 година |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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пре 12 година |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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пре 12 година |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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пре 12 година |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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пре 13 година |