Tim Newell 47196e7688 Merging android port into development пре 12 година
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. пре 13 година
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. пре 13 година
AngleToy 1b4197fe03 Final fixes to polar velocity and aligned particles. пре 12 година
AppCore 4835dcff08 Fixed button problem related to screen mode being set wrong due to android virtual bar пре 12 година
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. пре 12 година
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. пре 13 година
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). пре 12 година
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. пре 12 година
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. пре 12 година
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. пре 12 година
Experiments 28beb53b39 - Added composite experiment. пре 13 година
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
MoveToToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. пре 12 година
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. пре 12 година
PickingToy 83ad121c78 - Added Scene "pickCircle" to WorldQuery. пре 12 година
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. пре 12 година
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. пре 13 година
RotateToToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. пре 12 година
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting пре 12 година
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. пре 13 година
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. пре 12 година
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points пре 12 година
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. пре 13 година
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. пре 13 година
SpriteToy c63f333929 - Removed extra line in script. пре 12 година
ToyAssets d39be86797 - Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc). пре 12 година
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. пре 12 година
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. пре 12 година
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. пре 13 година