powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

Tim Newell 00adfe400f Fixed issues with updating from development and changed openal to load as a shared library 12 tahun lalu
engine 00adfe400f Fixed issues with updating from development and changed openal to load as a shared library 12 tahun lalu
modules 47196e7688 Merging android port into development 12 tahun lalu
tools d68dc83b2f Cleanup files that did merge properly 12 tahun lalu
tutorials ba0ec5d9ff tutorial tweaks that are not necessary but will make the tutorial a bit easier: 12 tahun lalu
.gitignore c1fd59d755 Added the temp files from eclipse to gitignore 12 tahun lalu
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 tahun lalu
README.md 48040a67c9 Update README.md 12 tahun lalu
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 tahun lalu
main.cs be8b22bd42 fixed bug with reading files from cache and added back button script function to quit game 12 tahun lalu
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 tahun lalu
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 tahun lalu
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 tahun lalu

README.md

Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames.

You can find the main Wiki page here

This branch is dedicated to active development. Bug fixes, new features, and pull requests should happen here. It should always be considered unstable. Once changes are tested and accepted, this branch will be pushed into the Master.