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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 anni fa |
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AppCore
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e5ca28f3ba
- Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase".
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13 anni fa |
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AquariumToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 anni fa |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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BuoyancyControllerToy
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adb21e8731
- Update the Buoyance and Constant-Force controller toys.
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13 anni fa |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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CompositeSpriteToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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ConstantForceControllerToy
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7e9a99eb7d
- Allow magnitide in constant-force toy to go to zero.
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13 anni fa |
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DeathBallToy
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 anni fa |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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MoveToToy
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 anni fa |
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PointForceControllerToy
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4bb237ab0b
- Changed the position of the boundary collision plane to stop the objects from going under the toolbox buttons.
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13 anni fa |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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RestitutionToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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RotateToToy
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 anni fa |
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Sandbox
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e5ca28f3ba
- Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase".
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13 anni fa |
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SceneLayerToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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ScrollerToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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ShapeVectorToy
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0acf53b070
- Fixed a comment in the ShapeVectorToy
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13 anni fa |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 anni fa |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 anni fa |
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SpriteToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 anni fa |
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ToyAssets
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8a4a6b75a5
- Taml serialization WIP.
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13 anni fa |
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TruckToy
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69465cdb42
- Removed redundant call in TruckToy.
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13 anni fa |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 anni fa |