MelvMay-GG 0fda06da98 Merge pull request #27 from MelvMay-GG/development 13 anni fa
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
AppCore e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 anni fa
AquariumToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
BuoyancyControllerToy adb21e8731 - Update the Buoyance and Constant-Force controller toys. 13 anni fa
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
CompositeSpriteToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
ConstantForceControllerToy 7e9a99eb7d - Allow magnitide in constant-force toy to go to zero. 13 anni fa
DeathBallToy a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 anni fa
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
MoveToToy a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 anni fa
PointForceControllerToy 4bb237ab0b - Changed the position of the boundary collision plane to stop the objects from going under the toolbox buttons. 13 anni fa
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
RestitutionToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
RotateToToy a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. 13 anni fa
Sandbox e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 anni fa
SceneLayerToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
ScrollerToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
ShapeVectorToy 0acf53b070 - Fixed a comment in the ShapeVectorToy 13 anni fa
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 anni fa
SpriteToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
ToyAssets 8a4a6b75a5 - Taml serialization WIP. 13 anni fa
TruckToy 69465cdb42 - Removed redundant call in TruckToy. 13 anni fa
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 anni fa