powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

MelvMay-GG 094e9f5a53 - Added the first VS2012 visualizer for the AssetPtr<T>. 13 anni fa
engine aed483900d Merge pull request #24 from pchan126/feature/template_vector 13 anni fa
modules 0fda06da98 Merge pull request #27 from MelvMay-GG/development 13 anni fa
tools 094e9f5a53 - Added the first VS2012 visualizer for the AssetPtr<T>. 13 anni fa
.gitignore a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
main.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 anni fa
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa