| .. |
|
AlphaBlendToy
|
696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
|
13 роки тому |
|
AmbientForceControllerToy
|
7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
|
13 роки тому |
|
AngleToy
|
8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
|
12 роки тому |
|
AppCore
|
3a26a19b19
Update canvas.cs
|
9 роки тому |
|
AquariumToy
|
91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
|
12 роки тому |
|
AudioToy
|
292f1ad173
AudioToy added to the Sandbox
|
12 роки тому |
|
BridgeToy
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 роки тому |
|
BuoyancyControllerToy
|
8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
|
13 роки тому |
|
ChainToy
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 роки тому |
|
CollisionToy
|
a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
|
12 роки тому |
|
CompositeSpriteToy
|
4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
|
12 роки тому |
|
CompoundObjectsToy
|
4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
|
12 роки тому |
|
DeathBallToy
|
4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
|
12 роки тому |
|
Experiments
|
28beb53b39
- Added composite experiment.
|
13 роки тому |
|
FlipToy
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 роки тому |
|
KeyboardToy
|
11fc2eee98
Virtual Keyboard named "Keyboard" confuse with ActionMap binding.
|
8 роки тому |
|
LeapToy
|
f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
|
12 роки тому |
|
MoveToToy
|
8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
|
12 роки тому |
|
MultiWindowToy
|
e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
|
12 роки тому |
|
PickingToy
|
8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
|
12 роки тому |
|
PointForceControllerToy
|
4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
|
12 роки тому |
|
PyramidToy
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 роки тому |
|
RestitutionToy
|
6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
|
13 роки тому |
|
RotateToToy
|
8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
|
12 роки тому |
|
Sandbox
|
2bf27123e8
splash screen file and script changes i missed commiting
|
12 роки тому |
|
SceneLayerToy
|
7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
|
13 роки тому |
|
ScrollerToy
|
3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
|
12 роки тому |
|
ShapeVectorToy
|
7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
|
13 роки тому |
|
SoftbodyToy
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 роки тому |
|
SphereStackToy
|
696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
|
13 роки тому |
|
SpineToy
|
2ab09eaccd
Fixes to get Windows platform to compile
|
11 роки тому |
|
SpriteStressToy
|
696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
|
13 роки тому |
|
SpriteToy
|
c63f333929
- Removed extra line in script.
|
12 роки тому |
|
TextSpriteToy
|
01251c2e0b
TextSprite Complete!
|
10 роки тому |
|
ToyAssets
|
656640d12c
TextSprite Object
|
10 роки тому |
|
TropicalAssets
|
391bbcf1e8
- Fixed bad particle asset reference.
|
12 роки тому |
|
TruckToy
|
3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
|
12 роки тому |
|
TumblerToy
|
a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
|
13 роки тому |
|
VirtualKeyboard
|
11fc2eee98
Virtual Keyboard named "Keyboard" confuse with ActionMap binding.
|
8 роки тому |