3dDeters 3a26a19b19 Update canvas.cs 9 年之前
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 年之前
AngleToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 年之前
AppCore 3a26a19b19 Update canvas.cs 9 年之前
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. 12 年之前
AudioToy 292f1ad173 AudioToy added to the Sandbox 12 年之前
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. 13 年之前
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). 12 年之前
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 年之前
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 年之前
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 年之前
Experiments 28beb53b39 - Added composite experiment. 13 年之前
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
Keyboard 8c3d1a84ff Keyboard Toy 9 年之前
KeyboardToy 8c3d1a84ff Keyboard Toy 9 年之前
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 年之前
MoveToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 年之前
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. 12 年之前
PickingToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 年之前
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 年之前
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 13 年之前
RotateToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 年之前
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting 12 年之前
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 年之前
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 年之前
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points 13 年之前
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
SpineToy 2ab09eaccd Fixes to get Windows platform to compile 11 年之前
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 年之前
SpriteToy c63f333929 - Removed extra line in script. 12 年之前
TextSpriteToy 01251c2e0b TextSprite Complete! 10 年之前
ToyAssets 656640d12c TextSprite Object 10 年之前
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. 12 年之前
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 年之前
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 年之前