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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 年之前 |
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AngleToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 年之前 |
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AppCore
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3a26a19b19
Update canvas.cs
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9 年之前 |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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12 年之前 |
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AudioToy
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292f1ad173
AudioToy added to the Sandbox
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12 年之前 |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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13 年之前 |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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12 年之前 |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 年之前 |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 年之前 |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 年之前 |
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Experiments
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28beb53b39
- Added composite experiment.
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13 年之前 |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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Keyboard
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8c3d1a84ff
Keyboard Toy
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9 年之前 |
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KeyboardToy
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8c3d1a84ff
Keyboard Toy
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9 年之前 |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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12 年之前 |
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MoveToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 年之前 |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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12 年之前 |
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PickingToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 年之前 |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 年之前 |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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13 年之前 |
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RotateToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 年之前 |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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12 年之前 |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 年之前 |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 年之前 |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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13 年之前 |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年之前 |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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SpineToy
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2ab09eaccd
Fixes to get Windows platform to compile
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11 年之前 |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年之前 |
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SpriteToy
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c63f333929
- Removed extra line in script.
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12 年之前 |
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TextSpriteToy
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01251c2e0b
TextSprite Complete!
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10 年之前 |
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ToyAssets
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656640d12c
TextSprite Object
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10 年之前 |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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12 年之前 |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 年之前 |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 年之前 |