MichPerry-GG ce0e10f3a3 - Changed the poly list values used when creating a Quad in ShapeVector::setPolyPrimitive. The previous values were resulting in a render that was twice the size of the actual AABB. This should resolve https://github.com/GarageGames/Torque2D/issues/43 12 лет назад
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bin a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
compilers d098ff5e57 - Removed redundant "AssetSnapshot" code. 13 лет назад
lib a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
source ce0e10f3a3 - Changed the poly list values used when creating a Quad in ShapeVector::setPolyPrimitive. The previous values were resulting in a render that was twice the size of the actual AABB. This should resolve https://github.com/GarageGames/Torque2D/issues/43 12 лет назад