MelvMay-GG 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 lat temu
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console.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
customToolboxGui.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 lat temu
manipulation.cs 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 lat temu
sandboxPreferences.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 lat temu
scene.cs 8702dc61e0 - Modified toy behaviors to use "onCollision" rather than "handlesCollision" which is jusy confusing and inconsistent. 13 lat temu
toolbox.cs 42ad3aa9e9 - Added a toy category to the Sandbox of "Experiments". 13 lat temu
toys.cs 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 lat temu