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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 vuotta sitten |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 vuotta sitten |
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AngleToy
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1b4197fe03
Final fixes to polar velocity and aligned particles.
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12 vuotta sitten |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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12 vuotta sitten |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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12 vuotta sitten |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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13 vuotta sitten |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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12 vuotta sitten |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 vuotta sitten |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 vuotta sitten |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 vuotta sitten |
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Experiments
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28beb53b39
- Added composite experiment.
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13 vuotta sitten |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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12 vuotta sitten |
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MoveToToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 vuotta sitten |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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12 vuotta sitten |
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PickingToy
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83ad121c78
- Added Scene "pickCircle" to WorldQuery.
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12 vuotta sitten |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 vuotta sitten |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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13 vuotta sitten |
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RotateToToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 vuotta sitten |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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12 vuotta sitten |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 vuotta sitten |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 vuotta sitten |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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13 vuotta sitten |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 vuotta sitten |
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SpineToy
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2fe94b976d
Fixed animations not playing in SpineToy
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12 vuotta sitten |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 vuotta sitten |
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SpriteToy
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c63f333929
- Removed extra line in script.
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12 vuotta sitten |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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12 vuotta sitten |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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12 vuotta sitten |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 vuotta sitten |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 vuotta sitten |