Mike Lilligreen 2fe94b976d Fixed animations not playing in SpineToy 12 gadi atpakaļ
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 gadi atpakaļ
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 gadi atpakaļ
AngleToy 1b4197fe03 Final fixes to polar velocity and aligned particles. 12 gadi atpakaļ
AppCore 4835dcff08 Fixed button problem related to screen mode being set wrong due to android virtual bar 12 gadi atpakaļ
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. 12 gadi atpakaļ
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. 13 gadi atpakaļ
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). 12 gadi atpakaļ
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 gadi atpakaļ
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 gadi atpakaļ
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 gadi atpakaļ
Experiments 28beb53b39 - Added composite experiment. 13 gadi atpakaļ
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 gadi atpakaļ
MoveToToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 gadi atpakaļ
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. 12 gadi atpakaļ
PickingToy 83ad121c78 - Added Scene "pickCircle" to WorldQuery. 12 gadi atpakaļ
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 gadi atpakaļ
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 13 gadi atpakaļ
RotateToToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 gadi atpakaļ
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting 12 gadi atpakaļ
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 gadi atpakaļ
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 gadi atpakaļ
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points 13 gadi atpakaļ
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 gadi atpakaļ
SpineToy 2fe94b976d Fixed animations not playing in SpineToy 12 gadi atpakaļ
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 gadi atpakaļ
SpriteToy c63f333929 - Removed extra line in script. 12 gadi atpakaļ
ToyAssets d39be86797 - Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc). 12 gadi atpakaļ
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. 12 gadi atpakaļ
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 gadi atpakaļ
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 gadi atpakaļ