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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 yıl önce |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 yıl önce |
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AngleToy
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1b4197fe03
Final fixes to polar velocity and aligned particles.
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12 yıl önce |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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12 yıl önce |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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12 yıl önce |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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13 yıl önce |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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12 yıl önce |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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Experiments
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28beb53b39
- Added composite experiment.
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13 yıl önce |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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12 yıl önce |
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MoveToToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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13 yıl önce |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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12 yıl önce |
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PickingToy
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83ad121c78
- Added Scene "pickCircle" to WorldQuery.
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12 yıl önce |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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13 yıl önce |
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RotateToToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 yıl önce |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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12 yıl önce |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 yıl önce |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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13 yıl önce |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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13 yıl önce |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 yıl önce |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 yıl önce |
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SpineToy
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2fe94b976d
Fixed animations not playing in SpineToy
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12 yıl önce |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 yıl önce |
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SpriteToy
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c63f333929
- Removed extra line in script.
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12 yıl önce |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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12 yıl önce |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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12 yıl önce |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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13 yıl önce |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 yıl önce |