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customLayout.cs
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 лет назад |
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isoLayout.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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noLayout.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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rectLayout.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |