| .. |
|
ContactFilter.cc
|
6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
|
12 years ago |
|
ContactFilter.h
|
67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
|
12 years ago |
|
DebugDraw.cc
|
bfcbc32803
- Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region.
|
13 years ago |
|
DebugDraw.h
|
67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
|
12 years ago |
|
DebugStats.h
|
67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
|
12 years ago |
|
PhysicsProxy.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
Scene.cc
|
d75d644b54
Fixed some merge conflicts between development and linux branches
|
11 years ago |
|
Scene.h
|
edb768816e
Redefined typeReverseJointHash
|
11 years ago |
|
SceneRenderFactories.cpp
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
SceneRenderFactories.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
SceneRenderObject.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
SceneRenderQueue.cpp
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
SceneRenderQueue.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
SceneRenderRequest.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
SceneRenderState.h
|
351b2f4512
- SceneRenderState now refers to a SimObject as a render-host rather than a GuiControl.
|
12 years ago |
|
Scene_ScriptBinding.h
|
0d6ebf611a
Fixed a couple compiler warnings
|
11 years ago |
|
WorldQuery.cc
|
762ce2bef2
- Fixed a minor problem with WorldQuery when picking AABB on objects OOBB.
|
12 years ago |
|
WorldQuery.h
|
83ad121c78
- Added Scene "pickCircle" to WorldQuery.
|
12 years ago |
|
WorldQueryFilter.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
|
WorldQueryResult.h
|
a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |