Peter Robinson 8b5cf96b42 Merge pull request #287 from greenfire27/MoveToUpdate 10 år sedan
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CompositeSprite.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 år sedan
CompositeSprite.h 726c778419 - CompositeSprite now only writes non-default fields for Default-stride/size/angle. 12 år sedan
CompositeSprite_ScriptBinding.h e3df0baead Updated the comments for the new functions 10 år sedan
ImageFont.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 år sedan
ImageFont.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 år sedan
ImageFont_ScriptBinding.h 377b3f702f Consolefunction now correctly interprets arguments as Float instead of Int 11 år sedan
ParticlePlayer.cc a7d89b8041 Named Cell/Frame improvements 11 år sedan
ParticlePlayer.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 år sedan
ParticlePlayer_ScriptBinding.h 09f99e059f Fix for argument conversion issue with getEmitterPaused and getEmitterVisible 11 år sedan
SceneObject.cc 8b5cf96b42 Merge pull request #287 from greenfire27/MoveToUpdate 10 år sedan
SceneObject.h 8b5cf96b42 Merge pull request #287 from greenfire27/MoveToUpdate 10 år sedan
SceneObjectList.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 år sedan
SceneObjectList.h d63a3db4bf - Scene controllers WIP. 13 år sedan
SceneObjectRotateToEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 år sedan
SceneObjectSet.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 år sedan
SceneObjectSet.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 år sedan
SceneObjectSet_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 år sedan
SceneObject_ScriptBinding.h 8b5cf96b42 Merge pull request #287 from greenfire27/MoveToUpdate 10 år sedan
Scroller.cc 9e8d7921be Emscripten support code 12 år sedan
Scroller.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 år sedan
Scroller_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 år sedan
ShapeVector.cc 4d66f796db Rewrite of ShapeVector class renderer. 10 år sedan
ShapeVector.h 4d66f796db Rewrite of ShapeVector class renderer. 10 år sedan
ShapeVector_ScriptBinding.h 4d66f796db Rewrite of ShapeVector class renderer. 10 år sedan
SkeletonObject.cc dbce7c36e6 Merge pull request #172 from lilligreen/named 11 år sedan
SkeletonObject.h 2ab09eaccd Fixes to get Windows platform to compile 11 år sedan
SkeletonObject_ScriptBinding.h 2ab09eaccd Fixes to get Windows platform to compile 11 år sedan
Sprite.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 år sedan
Sprite.h 12b20892fc - Minor formatting changes. 12 år sedan
Sprite_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 år sedan
Trigger.cc d63a3db4bf - Scene controllers WIP. 13 år sedan
Trigger.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 år sedan
Trigger_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 år sedan