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SimObjectList.cc
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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12 年 前 |
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SimObjectList.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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scriptGroup.cc
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 年 前 |
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scriptGroup.h
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 年 前 |
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scriptObject.cc
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6de480a615
- The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so.
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12 年 前 |
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scriptObject.h
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 年 前 |
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simBase.cc
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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12 年 前 |
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simBase.h
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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12 年 前 |
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simBase_ScriptBinding.h
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855b7056c9
Gave the function groups prettier names. (touched a lot of files therefore)
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12 年 前 |
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simConsoleEvent.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simConsoleEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simConsoleThreadExecEvent.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simConsoleThreadExecEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simDatablock.cc
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 年 前 |
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simDatablock.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simDatablockGroup.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simDatablock_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 年 前 |
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simDictionary.cc
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a9985e5e2c
Fixed OSX startup crash issue with consoleDictionary
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12 年 前 |
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simDictionary.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simFieldDictionary.cc
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simFieldDictionary.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simManager.cc
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 年 前 |
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simObject.cc
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32ce2dd09c
Fix for namespace linking and unlinking issues
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11 年 前 |
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simObject.h
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32ce2dd09c
Fix for namespace linking and unlinking issues
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11 年 前 |
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simObjectPtr.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 年 前 |
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simObjectTimerEvent.h
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 年 前 |
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simObject_ScriptBinding.h
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69b27d3922
Updated the Function Description
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10 年 前 |
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simSerialize.cpp
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 年 前 |
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simSerialize_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 年 前 |
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simSet.cc
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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12 年 前 |
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simSet.h
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af7925c8a7
- TAML schema WIP.
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12 年 前 |
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simSet_ScriptBinding.h
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9c2b026d3a
updated xcode OSX project.
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12 年 前 |