powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

Tim Newell 45634343cb Fixed a couple issues with the streaming audio player class 12 yıl önce
engine 45634343cb Fixed a couple issues with the streaming audio player class 12 yıl önce
modules 2bf27123e8 splash screen file and script changes i missed commiting 12 yıl önce
tools 576d8666e8 - Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/) 13 yıl önce
tutorials ba0ec5d9ff tutorial tweaks that are not necessary but will make the tutorial a bit easier: 12 yıl önce
.gitignore c1fd59d755 Added the temp files from eclipse to gitignore 12 yıl önce
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 yıl önce
README.md 48040a67c9 Update README.md 12 yıl önce
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 yıl önce
main.cs be8b22bd42 fixed bug with reading files from cache and added back button script function to quit game 12 yıl önce
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 yıl önce
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 yıl önce
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 yıl önce

README.md

Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames.

You can find the main Wiki page here

This branch is dedicated to active development. Bug fixes, new features, and pull requests should happen here. It should always be considered unstable. Once changes are tested and accepted, this branch will be pushed into the Master.