powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

Tim Newell 4dafef89ea Fixed icon, fixed font rendering issue, and a few other small issues 12 سال پیش
engine 4dafef89ea Fixed icon, fixed font rendering issue, and a few other small issues 12 سال پیش
modules 4dafef89ea Fixed icon, fixed font rendering issue, and a few other small issues 12 سال پیش
tools 576d8666e8 - Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/) 13 سال پیش
tutorials ba0ec5d9ff tutorial tweaks that are not necessary but will make the tutorial a bit easier: 12 سال پیش
.gitignore c1fd59d755 Added the temp files from eclipse to gitignore 12 سال پیش
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
README.md 48040a67c9 Update README.md 12 سال پیش
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
main.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 سال پیش
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 سال پیش

README.md

Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames.

You can find the main Wiki page here

This branch is dedicated to active development. Bug fixes, new features, and pull requests should happen here. It should always be considered unstable. Once changes are tested and accepted, this branch will be pushed into the Master.