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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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hace 13 años |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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hace 13 años |
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AngleToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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hace 12 años |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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hace 12 años |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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hace 12 años |
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AudioToy
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292f1ad173
AudioToy added to the Sandbox
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hace 12 años |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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hace 13 años |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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hace 13 años |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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hace 13 años |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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hace 12 años |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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hace 12 años |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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hace 12 años |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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hace 12 años |
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Experiments
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28beb53b39
- Added composite experiment.
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hace 13 años |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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hace 13 años |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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hace 13 años |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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hace 12 años |
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MoveToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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hace 12 años |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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hace 12 años |
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PickingToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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hace 12 años |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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hace 12 años |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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hace 13 años |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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hace 13 años |
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RotateToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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hace 12 años |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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hace 12 años |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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hace 13 años |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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hace 12 años |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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hace 13 años |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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hace 13 años |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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hace 13 años |
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SpineToy
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2ab09eaccd
Fixes to get Windows platform to compile
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hace 11 años |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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hace 13 años |
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SpriteToy
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c63f333929
- Removed extra line in script.
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hace 12 años |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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hace 12 años |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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hace 12 años |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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hace 12 años |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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hace 13 años |