Mike Lilligreen 2ab09eaccd Fixes to get Windows platform to compile hace 11 años
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. hace 13 años
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. hace 13 años
AngleToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. hace 12 años
AppCore 4835dcff08 Fixed button problem related to screen mode being set wrong due to android virtual bar hace 12 años
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. hace 12 años
AudioToy 292f1ad173 AudioToy added to the Sandbox hace 12 años
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. hace 13 años
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). hace 12 años
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. hace 12 años
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. hace 12 años
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. hace 12 años
Experiments 28beb53b39 - Added composite experiment. hace 13 años
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. hace 12 años
MoveToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. hace 12 años
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. hace 12 años
PickingToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. hace 12 años
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. hace 12 años
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. hace 13 años
RotateToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. hace 12 años
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting hace 12 años
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. hace 13 años
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. hace 12 años
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points hace 13 años
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. hace 13 años
SpineToy 2ab09eaccd Fixes to get Windows platform to compile hace 11 años
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. hace 13 años
SpriteToy c63f333929 - Removed extra line in script. hace 12 años
ToyAssets d39be86797 - Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc). hace 12 años
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. hace 12 años
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. hace 12 años
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. hace 13 años