guiBitmapCtrl.h 2.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIBITMAPCTRL_H_
  23. #define _GUIBITMAPCTRL_H_
  24. #ifndef _GUICONTROL_H_
  25. #include "gui/guiControl.h"
  26. #endif
  27. #ifndef _TEXTURE_MANAGER_H_
  28. #include "graphics/TextureManager.h"
  29. #endif
  30. /// Renders a bitmap.
  31. class GuiBitmapCtrl : public GuiControl
  32. {
  33. private:
  34. typedef GuiControl Parent;
  35. protected:
  36. static bool setBitmapName( void *obj, const char *data );
  37. static const char *getBitmapName( void *obj, const char *data );
  38. StringTableEntry mBitmapName;
  39. TextureHandle mTextureHandle;
  40. Point2I startPoint;
  41. bool mWrap;
  42. //Luma: ability to specify source rect for image UVs
  43. bool mUseSourceRect;
  44. RectI mSourceRect;
  45. public:
  46. //creation methods
  47. DECLARE_CONOBJECT(GuiBitmapCtrl);
  48. GuiBitmapCtrl();
  49. static void initPersistFields();
  50. //Parental methods
  51. bool onWake();
  52. void onSleep();
  53. void inspectPostApply();
  54. void setBitmap(const char *name,bool resize = false);
  55. void setBitmap(const TextureHandle &handle,bool resize = false);
  56. S32 getWidth() const { return(mTextureHandle.getWidth()); }
  57. S32 getHeight() const { return(mTextureHandle.getHeight()); }
  58. //Luma: ability to specify source rect for image UVs
  59. void setSourceRect(U32 x, U32 y, U32 width, U32 height);
  60. void setUseSourceRect(bool bUse);
  61. void onRender(Point2I offset, const RectI &updateRect);
  62. void setValue(S32 x, S32 y);
  63. };
  64. #endif