platformNetwork.h 3.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _PLATFORM_NETWORK_H_
  23. #define _PLATFORM_NETWORK_H_
  24. #ifndef _TORQUE_TYPES_H_
  25. #include "platform/types.h"
  26. #endif
  27. //-----------------------------------------------------------------------------
  28. struct NetAddress;
  29. typedef S32 NetSocket;
  30. const NetSocket InvalidSocket = -1;
  31. //-----------------------------------------------------------------------------
  32. struct Net
  33. {
  34. enum Error
  35. {
  36. NoError,
  37. WrongProtocolType,
  38. InvalidPacketProtocol,
  39. WouldBlock,
  40. NotASocket,
  41. UnknownError
  42. };
  43. enum Protocol
  44. {
  45. UDPProtocol,
  46. IPXProtocol,
  47. TCPProtocol
  48. };
  49. static bool init();
  50. static void shutdown();
  51. static void process();
  52. // Unreliable network functions (UDP)
  53. static bool openPort(S32 connectPort);
  54. static void closePort();
  55. static Error sendto(const NetAddress *address, const U8 *buffer, S32 bufferSize);
  56. // Reliable network functions (TCP)
  57. static NetSocket openListenPort(U16 port);
  58. static NetSocket openConnectTo(const char *stringAddress); // does the DNS resolve etc.
  59. static void closeConnectTo(NetSocket socket);
  60. static Error sendtoSocket(NetSocket socket, const U8 *buffer, S32 bufferSize);
  61. static bool compareAddresses(const NetAddress *a1, const NetAddress *a2);
  62. static bool stringToAddress(const char *addressString, NetAddress *address);
  63. static void addressToString(const NetAddress *address, char addressString[256]);
  64. // Lower-level socket-based functions.
  65. static NetSocket openSocket();
  66. static Error closeSocket(NetSocket socket);
  67. static Error connect(NetSocket socket, const NetAddress *address);
  68. static Error listen(NetSocket socket, S32 maxConcurrentListens);
  69. static NetSocket accept(NetSocket acceptSocket, NetAddress *remoteAddress);
  70. static Error bind(NetSocket socket, U16 port);
  71. static Error setBufferSize(NetSocket socket, S32 bufferSize);
  72. static Error setBroadcast(NetSocket socket, bool broadcastEnable);
  73. static Error setBlocking(NetSocket socket, bool blockingIO);
  74. static Error send(NetSocket socket, const U8 *buffer, S32 bufferSize);
  75. static Error recv(NetSocket socket, U8 *buffer, S32 bufferSize, S32 *bytesRead);
  76. };
  77. #endif // _PLATFORM_NETWORK_H_