x86UNIXSemaphore.cc 2.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platformX86UNIX/platformX86UNIX.h"
  23. #include "platform/platformSemaphore.h"
  24. // Instead of that mess that was here before, lets use the SDL lib to deal
  25. // with the semaphores.
  26. #include <SDL/SDL.h>
  27. #include <SDL/SDL_thread.h>
  28. void *Semaphore::createSemaphore(U32 initialCount)
  29. {
  30. SDL_sem *semaphore;
  31. semaphore = SDL_CreateSemaphore(initialCount);
  32. AssertFatal(semaphore, "Semaphore::createSemaphore - Failed.");
  33. return semaphore;
  34. }
  35. void Semaphore::destroySemaphore(void *semaphore)
  36. {
  37. AssertFatal(semaphore, "Semaphore::destroySemaphore - Invalid semaphore");
  38. SDL_DestroySemaphore((SDL_sem *)semaphore);
  39. }
  40. bool Semaphore::acquireSemaphore(void *semaphore, bool block)
  41. {
  42. AssertFatal(semaphore, "Semaphore::acquireSemaphore - Invalid semaphore");
  43. if (block)
  44. {
  45. if (SDL_SemWait((SDL_sem *)semaphore) < 0)
  46. AssertFatal(false, "Semaphore::acquieSemaphore - Wait failed.");
  47. return (true);
  48. }
  49. else
  50. {
  51. int res = SDL_SemTryWait((SDL_sem *)semaphore);
  52. if (res < 0)
  53. AssertFatal(false, "Semaphore::acquireSemaphore - Wait failed.");
  54. return (res == 0);
  55. }
  56. }
  57. void Semaphore::releaseSemaphore(void *semaphore)
  58. {
  59. AssertFatal(semaphore, "Semaphore::releaseSemaphore - Invalid semaphore");
  60. SDL_SemPost((SDL_sem *)semaphore);
  61. }