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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platformX86UNIX/platformX86UNIX.h"
- #include "platform/platformSemaphore.h"
- // Instead of that mess that was here before, lets use the SDL lib to deal
- // with the semaphores.
- #include <SDL/SDL.h>
- #include <SDL/SDL_thread.h>
- void *Semaphore::createSemaphore(U32 initialCount)
- {
- SDL_sem *semaphore;
- semaphore = SDL_CreateSemaphore(initialCount);
- AssertFatal(semaphore, "Semaphore::createSemaphore - Failed.");
- return semaphore;
- }
- void Semaphore::destroySemaphore(void *semaphore)
- {
- AssertFatal(semaphore, "Semaphore::destroySemaphore - Invalid semaphore");
- SDL_DestroySemaphore((SDL_sem *)semaphore);
- }
- bool Semaphore::acquireSemaphore(void *semaphore, bool block)
- {
- AssertFatal(semaphore, "Semaphore::acquireSemaphore - Invalid semaphore");
- if (block)
- {
- if (SDL_SemWait((SDL_sem *)semaphore) < 0)
- AssertFatal(false, "Semaphore::acquieSemaphore - Wait failed.");
- return (true);
- }
- else
- {
- int res = SDL_SemTryWait((SDL_sem *)semaphore);
- if (res < 0)
- AssertFatal(false, "Semaphore::acquireSemaphore - Wait failed.");
- return (res == 0);
- }
- }
- void Semaphore::releaseSemaphore(void *semaphore)
- {
- AssertFatal(semaphore, "Semaphore::releaseSemaphore - Invalid semaphore");
- SDL_SemPost((SDL_sem *)semaphore);
- }
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