capnlove acd627ea32 Fixed getChainCollisionShapeLocalPoint, which erroneously used PolygonShape methods 9 vuotta sitten
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CompositeSprite.cc b57b423bbc CompositeSprite Animation Bug 9 vuotta sitten
CompositeSprite.h 4a92a2db16 CompositeSprite LocalPosition Bug 9 vuotta sitten
CompositeSprite_ScriptBinding.h 4a92a2db16 CompositeSprite LocalPosition Bug 9 vuotta sitten
ParticlePlayer.cc a7d89b8041 Named Cell/Frame improvements 11 vuotta sitten
ParticlePlayer.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 vuotta sitten
ParticlePlayer_ScriptBinding.h 09f99e059f Fix for argument conversion issue with getEmitterPaused and getEmitterVisible 11 vuotta sitten
SceneObject.cc ac09626ec4 Update SceneObject.cc 10 vuotta sitten
SceneObject.h ef7be585db Positional Audio Update 10 vuotta sitten
SceneObjectList.cc 757e6e7cb4 Object to Object Events 9 vuotta sitten
SceneObjectList.h d63a3db4bf - Scene controllers WIP. 13 vuotta sitten
SceneObjectRotateToEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 vuotta sitten
SceneObjectSet.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 vuotta sitten
SceneObjectSet.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. 12 vuotta sitten
SceneObjectSet_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 vuotta sitten
SceneObject_ScriptBinding.h acd627ea32 Fixed getChainCollisionShapeLocalPoint, which erroneously used PolygonShape methods 9 vuotta sitten
Scroller.cc 9e8d7921be Emscripten support code 12 vuotta sitten
Scroller.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 vuotta sitten
Scroller_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 vuotta sitten
ShapeVector.cc aa23bc6bf6 Fix Android Studio compiler errors 10 vuotta sitten
ShapeVector.h 4d66f796db Rewrite of ShapeVector class renderer. 10 vuotta sitten
ShapeVector_ScriptBinding.h 4d66f796db Rewrite of ShapeVector class renderer. 10 vuotta sitten
SkeletonObject.cc dbce7c36e6 Merge pull request #172 from lilligreen/named 11 vuotta sitten
SkeletonObject.h 2ab09eaccd Fixes to get Windows platform to compile 11 vuotta sitten
SkeletonObject_ScriptBinding.h 2ab09eaccd Fixes to get Windows platform to compile 11 vuotta sitten
Sprite.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 13 vuotta sitten
Sprite.h 12b20892fc - Minor formatting changes. 13 vuotta sitten
Sprite_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 vuotta sitten
TextSprite.cc 7eb900b54b TextSprite Zero Size Bug 9 vuotta sitten
TextSprite.h 0477bc42e1 Updates to fix building on Linux with Text Sprite changes 10 vuotta sitten
TextSprite_ScriptBinding.h 01251c2e0b TextSprite Complete! 10 vuotta sitten
Trigger.cc d63a3db4bf - Scene controllers WIP. 13 vuotta sitten
Trigger.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 vuotta sitten
Trigger_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 vuotta sitten