MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 years ago
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SimObjectList.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SimObjectList.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
scriptGroup.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
scriptGroup.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
scriptObject.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
scriptObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simBase.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simBase.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simConsoleEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simConsoleEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simConsoleThreadExecEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simConsoleThreadExecEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simDatablock.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simDatablock.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simDatablockGroup.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simDictionary.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simFieldDictionary.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simFieldDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simManager.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simObject.cc 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 years ago
simObject.h 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 years ago
simObjectPtr.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simObjectTimerEvent.h 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 years ago
simSerialize.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simSet.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
simSet.h d63a3db4bf - Scene controllers WIP. 13 years ago