Paul Jan 9f68dc45c4 add bitmap fonts před 11 roky
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DynamicTexture.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
DynamicTexture.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." před 12 roky
PNGImage.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." před 12 roky
PNGImage.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. před 13 roky
PNGImage_ScriptBinding.h 9c2b026d3a updated xcode OSX project. před 12 roky
TextureDictionary.cc e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. před 13 roky
TextureDictionary.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. před 13 roky
TextureHandle.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. před 13 roky
TextureHandle.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. před 13 roky
TextureManager.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update před 12 roky
TextureManager.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. před 13 roky
TextureManager_ScriptBinding.h 47196e7688 Merging android port into development před 12 roky
TextureObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
bitmapBmp.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
bitmapJpeg.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update před 12 roky
bitmapPng.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update před 12 roky
bitmapPvr.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
color.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." před 12 roky
color.h 559048f25f - When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate. před 12 roky
color_ScriptBinding.h 9c2b026d3a updated xcode OSX project. před 12 roky
dgl.cc be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten před 12 roky
dgl.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." před 12 roky
dglMac_ScriptBinding.h 9c2b026d3a updated xcode OSX project. před 12 roky
dglMatrix.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." před 12 roky
dgl_ScriptBinding.h 9c2b026d3a updated xcode OSX project. před 12 roky
gBitmap.cc 9e8d7921be Emscripten support code před 12 roky
gBitmap.h 2ab09eaccd Fixes to get Windows platform to compile před 11 roky
gFont.cc 9f68dc45c4 add bitmap fonts před 11 roky
gFont.h 9f68dc45c4 add bitmap fonts před 11 roky
gFont_ScriptBinding.h 9c2b026d3a updated xcode OSX project. před 12 roky
gPalette.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
gPalette.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
splineUtil.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky
splineUtil.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) před 13 roky