powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

capnlove c2b65c9fd1 Added functions getExplicitCellWidth and getExplicitCellHeight to ImageAsset 12 년 전
engine c2b65c9fd1 Added functions getExplicitCellWidth and getExplicitCellHeight to ImageAsset 12 년 전
modules d39be86797 - Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc). 12 년 전
tools 576d8666e8 - Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/) 12 년 전
tutorials ba0ec5d9ff tutorial tweaks that are not necessary but will make the tutorial a bit easier: 12 년 전
.gitignore a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
README.md 48040a67c9 Update README.md 12 년 전
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
main.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 년 전
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전

README.md

Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames.

You can find the main Wiki page here

This branch is dedicated to active development. Bug fixes, new features, and pull requests should happen here. It should always be considered unstable. Once changes are tested and accepted, this branch will be pushed into the Master.