123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _IMAGE_ASSET_H_
- #define _IMAGE_ASSET_H_
- #ifndef _ASSET_BASE_H_
- #include "assets/assetBase.h"
- #endif
- #ifndef _VECTOR_H_
- #include "collection/vector.h"
- #endif
- #ifndef _VECTOR2_H_
- #include "2d/core/Vector2.h"
- #endif
- #ifndef _TEXTURE_MANAGER_H_
- #include "graphics/TextureManager.h"
- #endif
- //-----------------------------------------------------------------------------
- DefineConsoleType( TypeImageAssetPtr )
- //-----------------------------------------------------------------------------
- class ImageAsset : public AssetBase
- {
- private:
- typedef AssetBase Parent;
- public:
- /// Texture Filter Mode.
- enum TextureFilterMode
- {
- FILTER_NEAREST,
- FILTER_BILINEAR,
- FILTER_INVALID,
- };
- /// Frame area.
- class FrameArea
- {
- public:
- /// Frame Pixel Area.
- class PixelArea
- {
- public:
- PixelArea() {}
- PixelArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight )
- {
- setArea( pixelFrameOffsetX, pixelFrameOffsetY, pixelFrameWidth, pixelFrameHeight );
- }
- PixelArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight, const char* regionName )
- {
- setArea( pixelFrameOffsetX, pixelFrameOffsetY, pixelFrameWidth, pixelFrameHeight, regionName );
- }
- inline void setArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight )
- {
- mPixelOffset.set( pixelFrameOffsetX, pixelFrameOffsetY );
- mPixelWidth = pixelFrameWidth;
- mPixelHeight = pixelFrameHeight;
- };
- inline void setArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight, const char* regionName )
- {
- mPixelOffset.set( pixelFrameOffsetX, pixelFrameOffsetY );
- mPixelWidth = pixelFrameWidth;
- mPixelHeight = pixelFrameHeight;
- mRegionName = StringTable->insert(regionName);
- };
- inline RectI toRectI(void) const { return RectI(mPixelOffset, Point2I(mPixelWidth, mPixelHeight)); }
- Point2I mPixelOffset;
- U32 mPixelWidth;
- U32 mPixelHeight;
- StringTableEntry mRegionName;
- };
- /// Frame Texel Area.
- class TexelArea
- {
- public:
- TexelArea() {}
- TexelArea( const PixelArea& pixelArea, const F32 texelWidthScale, const F32 texelHeightScale )
- {
- setArea( pixelArea, texelWidthScale, texelHeightScale );
- }
- void setArea( const PixelArea& pixelArea, const F32 texelWidthScale, const F32 texelHeightScale )
- {
- mTexelLower.Set( pixelArea.mPixelOffset.x * texelWidthScale, pixelArea.mPixelOffset.y * texelHeightScale );
- mTexelWidth = pixelArea.mPixelWidth * texelWidthScale;
- mTexelHeight = pixelArea.mPixelHeight * texelHeightScale;
- mTexelUpper.Set( mTexelLower.x + mTexelWidth, mTexelLower.y + mTexelHeight );
- }
- void setFlip( const bool flipX, const bool flipY )
- {
- if ( flipX ) mSwap( mTexelLower.x, mTexelUpper.x );
- if ( flipY ) mSwap( mTexelLower.y, mTexelUpper.y );
- }
- Vector2 mTexelLower;
- Vector2 mTexelUpper;
- F32 mTexelWidth;
- F32 mTexelHeight;
- };
- public:
- FrameArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight, const F32 texelWidthScale, const F32 texelHeightScale )
- {
- setArea( pixelFrameOffsetX, pixelFrameOffsetY, pixelFrameWidth, pixelFrameHeight, texelWidthScale, texelHeightScale );
- }
- FrameArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight, const F32 texelWidthScale, const F32 texelHeightScale, const char* regionName )
- {
- setArea( pixelFrameOffsetX, pixelFrameOffsetY, pixelFrameWidth, pixelFrameHeight, texelWidthScale, texelHeightScale, regionName);
- }
- FrameArea()
- {
- setArea(0, 0, 0, 0, 0.0f, 0.0f);
- }
- void setArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight, const F32 texelWidthScale, const F32 texelHeightScale )
- {
- mPixelArea.setArea( pixelFrameOffsetX, pixelFrameOffsetY, pixelFrameWidth, pixelFrameHeight );
- mTexelArea.setArea( mPixelArea, texelWidthScale, texelHeightScale );
- }
- void setArea( const S32 pixelFrameOffsetX, const S32 pixelFrameOffsetY, const U32 pixelFrameWidth, const U32 pixelFrameHeight, const F32 texelWidthScale, const F32 texelHeightScale, const char* regionName )
- {
- mPixelArea.setArea( pixelFrameOffsetX, pixelFrameOffsetY, pixelFrameWidth, pixelFrameHeight, regionName );
- mTexelArea.setArea( mPixelArea, texelWidthScale, texelHeightScale );
- }
- PixelArea mPixelArea;
- TexelArea mTexelArea;
- };
- class ImageLayer
- {
- public:
- ImageLayer() {}
- ImageLayer(const char* imageFile, const Point2I position, const ColorF blendColor) :
- mPosition(position), mBlendColor(blendColor), mBitmap(nullptr)
- {
- mImageFile = StringTable->insert(imageFile);
- }
- void LoadImage(const char* path)
- {
- mBitmap = GBitmap::load(path);
- }
- StringTableEntry mImageFile;
- Point2I mPosition;
- ColorF mBlendColor;
- GBitmap* mBitmap;
- };
- private:
- typedef Vector<FrameArea> typeFrameAreaVector;
- typedef Vector<FrameArea::PixelArea> typeExplicitFrameAreaVector;
- typedef Vector<ImageLayer> typeImageLayerVector;
- /// Configuration.
- StringTableEntry mImageFile;
- bool mForce16Bit;
- TextureFilterMode mLocalFilterMode;
- bool mExplicitMode;
- bool mCellRowOrder;
- S32 mCellOffsetX;
- S32 mCellOffsetY;
- S32 mCellStrideX;
- S32 mCellStrideY;
- S32 mCellWidth;
- S32 mCellHeight;
- S32 mCellCountX;
- S32 mCellCountY;
- /// Imagery.
- typeFrameAreaVector mFrames;
- typeExplicitFrameAreaVector mExplicitFrames;
- TextureHandle mImageTextureHandle;
- typeImageLayerVector mImageLayers;
- ColorF mBlendColor;
- public:
- ImageAsset();
- virtual ~ImageAsset();
- /// Core.
- static void initPersistFields();
- virtual bool onAdd();
- virtual void onRemove();
- virtual void copyTo(SimObject* object);
- void setImageFile( const char* pImageFile );
- inline StringTableEntry getImageFile( void ) const { return mImageFile; };
- inline StringTableEntry getRelativeImageFile(void) const { return collapseAssetFilePath(mImageFile); };
- void setForce16Bit( const bool force16Bit );
- inline bool getForce16Bit( void ) const { return mForce16Bit; }
- void setFilterMode( const TextureFilterMode filterMode );
- TextureFilterMode getFilterMode( void ) const { return mLocalFilterMode; }
- void setExplicitMode( const bool explicitMode );
- bool getExplicitMode( void ) const { return mExplicitMode; }
- void setCellRowOrder( const bool cellRowOrder );
- inline bool getCellRowOrder( void ) const { return mCellRowOrder; }
- void setCellOffsetX( const S32 cellOffsetX );
- inline S32 getCellOffsetX( void ) const { return mCellOffsetX; }
- void setCellOffsetY( const S32 cellOffsetY );
- inline S32 getCellOffsetY( void ) const { return mCellOffsetY; }
- void setCellStrideX( const S32 cellStrideX );
- inline S32 getCellStrideX( void ) const { return mCellStrideX; }
- void setCellStrideY( const S32 cellStrideY );
- inline S32 getCellStrideY( void ) const { return mCellStrideY; }
- void setCellCountX( const S32 cellCountX );
- inline S32 getCellCountX( void ) const { return mCellCountX; }
- void setCellCountY( const S32 cellCountY );
- inline S32 getCellCountY( void ) const { return mCellCountY; }
- void setCellWidth( const S32 cellWidth );
- inline S32 getCellWidth( void ) const { return mCellWidth; }
- void setCellHeight( const S32 cellheight );
- inline S32 getCellHeight( void) const { return mCellHeight; }
-
- Vector2 getExplicitCellOffset(const S32 cellIndex);
- S32 getExplicitCellWidth(const S32 cellIndex);
- S32 getExplicitCellHeight(const S32 cellIndex);
- StringTableEntry getExplicitCellName(const S32 cellIndex);
- S32 getExplicitCellIndex(const char* regionName);
-
- bool containsNamedRegion(const char* regionName);
- inline TextureHandle& getImageTexture( void ) { return mImageTextureHandle; }
- inline S32 getImageWidth( void ) const { return mImageTextureHandle.getWidth(); }
- inline S32 getImageHeight( void ) const { return mImageTextureHandle.getHeight(); }
- inline U32 getFrameCount( void ) const { return (U32)mFrames.size(); };
- inline bool containsFrame( const char* namedFrame ) { return containsNamedRegion(namedFrame); };
-
- FrameArea& getCellByName(const char* cellName);
-
- inline const FrameArea& getImageFrameArea( U32 frame ) const { clampFrame(frame); return mFrames[frame]; };
- inline const FrameArea& getImageFrameArea( const char* namedFrame) { return getCellByName(namedFrame); };
- inline const void bindImageTexture( void) { glBindTexture( GL_TEXTURE_2D, getImageTexture().getGLName() ); };
-
- virtual bool isAssetValid( void ) const { return !mImageTextureHandle.IsNull(); }
- /// Explicit cell control.
- bool clearExplicitCells( void );
- bool addExplicitCell( const S32 cellOffsetX, const S32 cellOffsetY, const S32 cellWidth, const S32 cellHeight, const char* regionName );
- bool insertExplicitCell( const S32 cellIndex, const S32 cellOffsetX, const S32 cellOffsetY, const S32 cellWidth, const S32 cellHeight, const char* regionName );
- bool removeExplicitCell( const S32 cellIndex );
- bool removeExplicitCell( const char* regionName );
- bool setExplicitCell( const S32 cellIndex, const S32 cellOffsetX, const S32 cellOffsetY, const S32 cellWidth, const S32 cellHeight, const char* regionName );
- inline S32 getExplicitCellCount( void ) const { return mExplicitFrames.size(); }
-
- static TextureFilterMode getFilterModeEnum(const char* label);
- static const char* getFilterModeDescription( TextureFilterMode filterMode );
-
- inline void forceCalculation( void ) { calculateImage(); }
- /// Layers
- void addLayer(const char* imagePath, const Point2I position, const ColorF blendColor, const bool doRedraw = true);
- void insertLayer(const U32 index, const char* imagePath, const Point2I position, const ColorF blendColor, const bool doRedraw = true);
- void removeLayer(const U32 index, const bool doRedraw = true);
- void moveLayerForward(const U32 index, const bool doRedraw = true);
- void moveLayerBackward(const U32 index, const bool doRedraw = true);
- void moveLayerToFront(const U32 index, const bool doRedraw = true);
- void moveLayerToBack(const U32 index, const bool doRedraw = true);
- void setLayerImage(const U32 index, const char* imagePath, const bool doRedraw = true);
- void setLayerPosition(const U32 index, const Point2I position, const bool doRedraw = true);
- void setLayerBlendColor(const U32 index, const ColorF color, const bool doRedraw = true);
- const U32 getLayerCount() { return getMax(mImageLayers.size() - 1, 0); } //We pretend layer 0 doesn't exist as it is internally created
- const char* getLayerImage(const U32 index);
- const Point2I getLayerPosition(const U32 index);
- const ColorF getLayerBlendColor(const U32 index);
- void forceRedrawImage() { redrawImage(); }
- void setBlendColor(const ColorF color, const bool doRedraw = true);
- const ColorF getBlendColor();
- /// Declare Console Object.
- DECLARE_CONOBJECT(ImageAsset);
- private:
- inline void clampFrame( U32& frame ) const { const U32 totalFrames = getFrameCount(); if ( frame >= totalFrames ) frame = (totalFrames == 0 ? 0 : totalFrames-1 ); };
- void calculateImage( void );
- void calculateImplicitMode( void );
- void calculateExplicitMode( void );
- void setTextureFilter( const TextureFilterMode filterMode );
- void completeLayerChange(const bool doRedraw);
- void redrawImage();
- protected:
- virtual void initializeAsset( void );
- virtual void onAssetRefresh( void );
- /// Taml callbacks.
- virtual void onTamlPreWrite( void );
- virtual void onTamlPostWrite( void );
- virtual void onTamlCustomWrite( TamlCustomNodes& customNodes );
- virtual void onTamlCustomRead( const TamlCustomNodes& customNodes );
- virtual void loadTamlExplicitCells(const TamlCustomNodes& customNodes);
- virtual void loadTamlImageLayers(const TamlCustomNodes& customNodes);
- protected:
- static void textureEventCallback( const U32 eventCode, void *userData );
- static bool setImageFile( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setImageFile(data); return false; }
- static const char* getImageFile(void* obj, const char* data) { return static_cast<ImageAsset*>(obj)->getImageFile(); }
- static bool writeImageFile( void* obj, StringTableEntry pFieldName ) { return static_cast<ImageAsset*>(obj)->getImageFile() != StringTable->EmptyString; }
- static bool setForce16Bit( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setForce16Bit(dAtob(data)); return false; }
- static bool writeForce16Bit( void* obj, StringTableEntry pFieldName ) { return static_cast<ImageAsset*>(obj)->getForce16Bit() == true; }
- static bool setFilterMode( void* obj, const char* data );
- static bool writeFilterMode( void* obj, StringTableEntry pFieldName ) { return static_cast<ImageAsset*>(obj)->getFilterMode() != FILTER_INVALID; }
- static bool setExplicitMode( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setExplicitMode(dAtob(data)); return false; }
- static bool writeExplicitMode(void* obj, StringTableEntry pFieldName) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return pImageAsset->getExplicitMode(); }
- static bool setCellRowOrder( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellRowOrder(dAtob(data)); return false; }
- static bool writeCellRowOrder( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && !pImageAsset->getCellRowOrder(); }
- static bool setCellOffsetX( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellOffsetX(dAtoi(data)); return false; }
- static bool writeCellOffsetX( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellOffsetX() != 0; }
- static bool setCellOffsetY( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellOffsetY(dAtoi(data)); return false; }
- static bool writeCellOffsetY( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellOffsetY() != 0; }
- static bool setCellStrideX( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellStrideX(dAtoi(data)); return false; }
- static bool writeCellStrideX( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellStrideX() != 0; }
- static bool setCellStrideY( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellStrideY(dAtoi(data)); return false; }
- static bool writeCellStrideY( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellStrideY() != 0; }
- static bool setCellCountX( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellCountX(dAtoi(data)); return false; }
- static bool writeCellCountX( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellCountX() != 0; }
- static bool setCellCountY( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellCountY(dAtoi(data)); return false; }
- static bool writeCellCountY( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellCountY() != 0; }
- static bool setCellWidth( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellWidth(dAtoi(data)); return false; }
- static bool writeCellWidth( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellWidth() != 0; }
- static bool setCellHeight( void* obj, const char* data ) { static_cast<ImageAsset*>(obj)->setCellHeight(dAtoi(data)); return false; }
- static bool writeCellHeight( void* obj, StringTableEntry pFieldName ) { ImageAsset* pImageAsset = static_cast<ImageAsset*>(obj); return !pImageAsset->getExplicitMode() && pImageAsset->getCellHeight() != 0; }
- static bool setBlendColor(void* obj, const char* data)
- {
- if (Utility::mGetStringElementCount(data) < 4)
- {
- Con::warnf("ImageAsset::BlendColor - Blend colors require four values (red/green/blue/alpha).");
- return false;
- }
- static_cast<ImageAsset*>(obj)->setBlendColor(
- ColorF(dAtof(Utility::mGetStringElement(data, 0)),
- dAtof(Utility::mGetStringElement(data, 1)),
- dAtof(Utility::mGetStringElement(data, 2)),
- dAtof(Utility::mGetStringElement(data, 3))), true);
- return false;
- }
- static bool writeBlendColor(void* obj, StringTableEntry pFieldName) { return static_cast<ImageAsset*>(obj)->getBlendColor() != ColorF(1.0f, 1.0f, 1.0f, 1.0f); }
- };
- //-----------------------------------------------------------------------------
- extern ImageAsset::FrameArea BadFrameArea;
- #endif // _IMAGE_ASSET_H_
|