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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _RENDER_PROXY_H_
- #include "2d/core/RenderProxy.h"
- #endif
- #ifndef _CONSOLETYPES_H_
- #include "console/consoleTypes.h"
- #endif
- #ifndef _DGL_H_
- #include "graphics/dgl.h"
- #endif
- // Script bindings.
- #include "RenderProxy_ScriptBinding.h"
- //------------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(RenderProxy);
- //------------------------------------------------------------------------------
- RenderProxy::RenderProxy()
- {
- // Require self ticking.
- mSelfTick = true;
- }
- //------------------------------------------------------------------------------
- RenderProxy::~RenderProxy()
- {
- }
- //------------------------------------------------------------------------------
- void RenderProxy::initPersistFields()
- {
- addProtectedField("Image", TypeImageAssetPtr, Offset(mImageAsset, RenderProxy), &setImage, &getImage, &writeImage, "");
- addProtectedField("Frame", TypeS32, Offset(mImageFrame, RenderProxy), &setImageFrame, &defaultProtectedGetFn, &writeImageFrame, "");
- addProtectedField("Animation", TypeAnimationAssetPtr, Offset(mAnimationAsset, RenderProxy), &setAnimation, &getAnimation, &writeAnimation, "");
- Parent::initPersistFields();
- }
- //------------------------------------------------------------------------------
- void RenderProxy::copyTo(SimObject* object)
- {
- // Call to parent.
- Parent::copyTo(object);
- // Cast to sprite.
- RenderProxy* pRenderProxy = static_cast<RenderProxy*>(object);
- // Sanity!
- AssertFatal(pRenderProxy != NULL, "RenderProxy::copyTo() - Object is not the correct type.");
- // Call image frame provider.
- ImageFrameProvider::copyTo( pRenderProxy );
- }
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