RenderProxy.cc 3.0 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _RENDER_PROXY_H_
  23. #include "2d/core/RenderProxy.h"
  24. #endif
  25. #ifndef _CONSOLETYPES_H_
  26. #include "console/consoleTypes.h"
  27. #endif
  28. #ifndef _DGL_H_
  29. #include "graphics/dgl.h"
  30. #endif
  31. // Script bindings.
  32. #include "RenderProxy_ScriptBinding.h"
  33. //------------------------------------------------------------------------------
  34. IMPLEMENT_CONOBJECT(RenderProxy);
  35. //------------------------------------------------------------------------------
  36. RenderProxy::RenderProxy()
  37. {
  38. // Require self ticking.
  39. mSelfTick = true;
  40. }
  41. //------------------------------------------------------------------------------
  42. RenderProxy::~RenderProxy()
  43. {
  44. }
  45. //------------------------------------------------------------------------------
  46. void RenderProxy::initPersistFields()
  47. {
  48. addProtectedField("Image", TypeImageAssetPtr, Offset(mImageAsset, RenderProxy), &setImage, &getImage, &writeImage, "");
  49. addProtectedField("Frame", TypeS32, Offset(mImageFrame, RenderProxy), &setImageFrame, &defaultProtectedGetFn, &writeImageFrame, "");
  50. addProtectedField("Animation", TypeAnimationAssetPtr, Offset(mAnimationAsset, RenderProxy), &setAnimation, &getAnimation, &writeAnimation, "");
  51. Parent::initPersistFields();
  52. }
  53. //------------------------------------------------------------------------------
  54. void RenderProxy::copyTo(SimObject* object)
  55. {
  56. // Call to parent.
  57. Parent::copyTo(object);
  58. // Cast to sprite.
  59. RenderProxy* pRenderProxy = static_cast<RenderProxy*>(object);
  60. // Sanity!
  61. AssertFatal(pRenderProxy != NULL, "RenderProxy::copyTo() - Object is not the correct type.");
  62. // Call image frame provider.
  63. ImageFrameProvider::copyTo( pRenderProxy );
  64. }