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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _SPRITE_BASE_H_
- #include "2d/core/SpriteBase.h"
- #endif
- #ifndef _DGL_H_
- #include "graphics/dgl.h"
- #endif
- // Script bindings.
- #include "2d/core/SpriteBase_ScriptBinding.h"
- //------------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(SpriteBase);
- //------------------------------------------------------------------------------
- SpriteBase::SpriteBase()
- {
- }
- //------------------------------------------------------------------------------
- SpriteBase::~SpriteBase()
- {
- }
- //------------------------------------------------------------------------------
- void SpriteBase::initPersistFields()
- {
- // Call parent.
- Parent::initPersistFields();
- addProtectedField("Image", TypeImageAssetPtr, Offset(mImageAsset, SpriteBase), &setImage, &getImage, &writeImage, "");
- addProtectedField("Frame", TypeS32, Offset(mImageFrame, SpriteBase), &setImageFrame, &defaultProtectedGetFn, &writeImageFrame, "");
- addProtectedField("NamedFrame", TypeString, Offset(mNamedImageFrame, SpriteBase), &setNamedImageFrame, &defaultProtectedGetFn, &writeNamedImageFrame, "");
- addProtectedField("Animation", TypeAnimationAssetPtr, Offset(mAnimationAsset, SpriteBase), &setAnimation, &getAnimation, &writeAnimation, "");
- }
- //-----------------------------------------------------------------------------
- void SpriteBase::integrateObject( const F32 totalTime, const F32 elapsedTime, DebugStats* pDebugStats )
- {
- // Call Parent.
- Parent::integrateObject( totalTime, elapsedTime, pDebugStats );
- // Update image frame provider.
- ImageFrameProvider::update( elapsedTime );
- }
- //------------------------------------------------------------------------------
- bool SpriteBase::validRender( void ) const
- {
- return ImageFrameProvider::validRender();
- }
- //------------------------------------------------------------------------------
- void SpriteBase::copyTo(SimObject* object)
- {
- // Call to parent.
- Parent::copyTo(object);
- // Cast to sprite.
- SpriteBase* pSpriteBase = static_cast<SpriteBase*>(object);
- // Sanity!
- AssertFatal(pSpriteBase != NULL, "SpriteBase::copyTo() - Object is not the correct type.");
- // Call image frame provider.
- ImageFrameProvider::copyTo( pSpriteBase );
- }
- //------------------------------------------------------------------------------
- void SpriteBase::onAnimationEnd( void )
- {
- // Do script callback.
- Con::executef( this, 1, "onAnimationEnd" );
- }
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