version.h 2.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _ENGINE_VERSION_H_
  23. #define _ENGINE_VERSION_H_
  24. // Engine Version.
  25. #define T2D_ENGINE_VERSION "v4.0.0 ea3" ///< Engine Version String.
  26. #define T2D_IPHONETOOLS_VERSION "v4.0.0 ea3" ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system.
  27. /// Gets the specified version number. The version number is specified as a global in version.cc
  28. U32 getVersionNumber();
  29. /// Gets the version number in string form
  30. const char* getVersionString();
  31. /// Gets the compile date and time
  32. const char* getCompileTimeString();
  33. const char* getCompanyName();
  34. const char* getProductName();
  35. void setCompanyName(StringTableEntry companyName);
  36. void setProductName(StringTableEntry productName);
  37. #endif // _ENGINE_VERSION_H_