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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BUFFERSTREAM_H_
- #define _BUFFERSTREAM_H_
- #ifndef _PLATFORM_FILEIO_H_
- #include "platform/platformFileIO.h"
- #endif
- #ifndef _STREAM_H_
- #include "io/stream.h"
- #endif
- //-Mat this class is completely stripped down, it's only purpose is
- //to allow writing to a buffer when a Stream is expected, Used for compiling DSO
- //straight to memory without saving to a filesystem
- class BufferStream : public Stream
- {
- public:
- enum
- {
- BUFFER_SIZE = 8 * 1024, // this can be changed to anything appropriate
- BUFFER_INVALID = 0xffffffff // file offsets must all be less than this
- };
- protected:
- U32 mBufferLen;
- U32 mReadPosition;
- //putting this after U32's will long align the data
- U8 mBuffer[BUFFER_SIZE];
- public:
- BufferStream(); // default constructor
- virtual ~BufferStream(); // destructor
- // mandatory methods from Stream base class...
- virtual bool hasCapability(const Capability i_cap) const { return false; }
- virtual U32 getPosition() const { return mReadPosition; }
- virtual bool setPosition(const U32 i_newPosition) { return mReadPosition = i_newPosition; }
- virtual U32 getStreamSize() { return mBufferLen; }
- virtual void close();
- virtual void open();
- U8 *getBuffer() { return mBuffer; }
- U32 getBufferLength() { return mBufferLen; }
- protected:
- // more mandatory methods from Stream base class...
- virtual bool _read(const U32 i_numBytes, void *o_pBuffer);
- virtual bool _write(const U32 i_numBytes, const void* i_pBuffer);
- void init();
- bool fillBuffer(const U32 i_startPosition) { return false; }
- void clearBuffer() {}
- static void calcBlockHead(const U32 i_position, U32 *o_blockHead) {}
- static void calcBlockBounds(const U32 i_position, U32 *o_blockHead, U32 *o_blockTail) {}
- void setStatus() {}
- };
- #endif // _BUFFERSTREAM_H_
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