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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "math/mMathFn.h"
- #include "math/mPlane.h"
- #include "math/mMatrix.h"
- void mTransformPlane(const MatrixF& mat,
- const Point3F& scale,
- const PlaneF& plane,
- PlaneF* result)
- {
- m_matF_x_scale_x_planeF(mat, &scale.x, &plane.x, &result->x);
- }
- //--------------------------------------
- U32 getNextPow2(U32 io_num)
- {
- S32 oneCount = 0;
- S32 shiftCount = -1;
- while (io_num) {
- if(io_num & 1)
- oneCount++;
- shiftCount++;
- io_num >>= 1;
- }
- if(oneCount > 1)
- shiftCount++;
- return U32(1 << shiftCount);
- }
- //--------------------------------------
- U32 getBinLog2(U32 io_num)
- {
- AssertFatal(io_num != 0 && isPow2(io_num) == true,
- "Error, this only works on powers of 2 > 0");
- S32 shiftCount = 0;
- while (io_num) {
- shiftCount++;
- io_num >>= 1;
- }
- return U32(shiftCount - 1);
- }
- F32 mEase(const EasingFunction &ease, const F32 &progress)
- {
- //Animation progress should be between 0 and 1. Result may go past 0 or 1 depending on the animation.
- F32 r = mClampF(progress, 0.0f, 1.0f);
- switch (ease)
- {
- case EasingFunction::EaseIn:
- r = 1 - mCos((r * M_PI_F) / 2);
- break;
- case EasingFunction::EaseOut:
- r = mSin((r * M_PI_F) / 2);
- break;
- case EasingFunction::EaseInOut:
- r = -(mCos(M_PI_F * r) - 1) / 2;
- break;
- case EasingFunction::EaseInBack:
- r = r * r * ((2.70158 * r) - 1.70158);
- break;
- case EasingFunction::EaseOutBack:
- r = 1 + (--r) * r * ((2.70158 * r) + 1.70158);
- break;
- case EasingFunction::EaseInOutBack:
- if (r < 0.5f)
- {
- r = r * r * ((7 * r) - 2.5) * 2;
- }
- else
- {
- r = 1 + (--r) * r * 2 * ((7 * r) + 2.5);
- }
- break;
- case EasingFunction::EaseInElastic:
- if (r < 1 || r > 0)
- {
- const F32 c = (2 * M_PI_F) / 3;
- r = -mPow(2.0f, (10 * r) - 10) * mSin(((r * 10) - 10.75) * c);
- }
- break;
- case EasingFunction::EaseOutElastic:
- if (r < 1 || r > 0)
- {
- const F32 c = (2 * M_PI_F) / 3;
- r = (mPow(2.0f, -10 * r) * mSin(((r * 10) - 0.75) * c)) + 1;
- }
- break;
- case EasingFunction::EaseInOutElastic:
- if (r < 1 || r > 0)
- {
- const F32 c = (2 * M_PI_F) / 4.5;
- if (r < 0.5f)
- {
- r = -(mPow(2.0f, (20 * r) - 10) * mSin(((r * 20) - 11.125) * c)) / 2;
- }
- else
- {
- r = ((mPow(2.0f, (-20 * r) + 10) * mSin(((r * 20) - 11.125) * c)) / 2) + 1;
- }
- }
- break;
- case EasingFunction::EaseInBounce:
- r = mPow(2, 6 * (r - 1)) * mFabs(mSin(r * M_PI_F * 3.5f));
- break;
- case EasingFunction::EaseOutBounce:
- r = 1 - mPow(2, -6 * r) * mFabs(mCos(r * M_PI_F * 3.5f));
- break;
- case EasingFunction::EaseInOutBounce:
- if (r < 0.5f)
- {
- r = 8 * mPow(2, 8 * (r - 1)) * mFabs(mSin(r * M_PI_F * 7.0f));
- }
- else
- {
- r = 1 - (8 * mPow(2, -8 * r) * mFabs(mSin(r * M_PI_F * 7.0f)));
- }
- break;
- }
- return r;
- }
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