MichPerry-GG ce0e10f3a3 - Changed the poly list values used when creating a Quad in ShapeVector::setPolyPrimitive. The previous values were resulting in a render that was twice the size of the actual AABB. This should resolve https://github.com/GarageGames/Torque2D/issues/43 пре 12 година
..
bin a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
compilers d098ff5e57 - Removed redundant "AssetSnapshot" code. пре 13 година
lib a20f2864a1 - First push of Torque 2D 2.0 (MIT) пре 13 година
source ce0e10f3a3 - Changed the poly list values used when creating a Quad in ShapeVector::setPolyPrimitive. The previous values were resulting in a render that was twice the size of the actual AABB. This should resolve https://github.com/GarageGames/Torque2D/issues/43 пре 12 година