lilligreen 408078f88a Asset support for named cells/frames 12 years ago
..
SceneWindow.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago
SceneWindow.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago
SceneWindow_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago
guiImageButtonCtrl.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
guiImageButtonCtrl.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
guiImageButtonCtrl_ScriptBindings.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago
guiSceneObjectCtrl.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago
guiSceneObjectCtrl.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
guiSpriteCtrl.cc 408078f88a Asset support for named cells/frames 12 years ago
guiSpriteCtrl.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 13 years ago
guiSpriteCtrl_ScriptBindings.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago