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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 tahun lalu |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 tahun lalu |
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AngleToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 tahun lalu |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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12 tahun lalu |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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12 tahun lalu |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 tahun lalu |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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13 tahun lalu |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 tahun lalu |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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12 tahun lalu |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 tahun lalu |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 tahun lalu |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 tahun lalu |
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Experiments
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28beb53b39
- Added composite experiment.
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13 tahun lalu |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 tahun lalu |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 tahun lalu |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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12 tahun lalu |
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MoveToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 tahun lalu |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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12 tahun lalu |
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PickingToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 tahun lalu |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 tahun lalu |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 tahun lalu |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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13 tahun lalu |
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RotateToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 tahun lalu |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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12 tahun lalu |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 tahun lalu |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 tahun lalu |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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12 tahun lalu |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 tahun lalu |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 tahun lalu |
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SpineToy
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2fe94b976d
Fixed animations not playing in SpineToy
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12 tahun lalu |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 tahun lalu |
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SpriteToy
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c63f333929
- Removed extra line in script.
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12 tahun lalu |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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12 tahun lalu |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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12 tahun lalu |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 tahun lalu |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 tahun lalu |