Mike Lilligreen b1c4a75239 Fixed bug that prevented scene controllers from being read-in by Taml 12 years ago
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ContactFilter.cc 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 13 years ago
ContactFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
DebugDraw.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 years ago
DebugDraw.h bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 years ago
DebugStats.h dce5130779 - Batch renderer now works exclusively with triangles making the quads as special-case of two triangles. The changes remove the single/multiple strict batching therefore this metric has been removed from the DebugStats which causes the changes outside of the BatchRender type. 12 years ago
PhysicsProxy.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
Scene.cc b1c4a75239 Fixed bug that prevented scene controllers from being read-in by Taml 12 years ago
Scene.h 0ed914b535 - Fixed-up a recent bad merge and implemented stubs for missing functionality. The baton has been passed back now... :) 12 years ago
SceneRenderFactories.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderFactories.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderQueue.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderQueue.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderRequest.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderState.h 351b2f4512 - SceneRenderState now refers to a SimObject as a render-host rather than a GuiControl. 12 years ago
Scene_ScriptBinding.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 years ago
WorldQuery.cc 762ce2bef2 - Fixed a minor problem with WorldQuery when picking AABB on objects OOBB. 12 years ago
WorldQuery.h 83ad121c78 - Added Scene "pickCircle" to WorldQuery. 12 years ago
WorldQueryFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
WorldQueryResult.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago