Tim Newell c274eb4d19 Fonts are now generated on device. You can add custom fonts to fonts dir in assets 12 лет назад
..
2d ce46f2ac88 Added a clipplane hardware check since not all android devices support 4 12 лет назад
algorithm 6be76dee59 Update hashFunction.cc 13 лет назад
assets 09766a4c87 - Fixed issue reported on garagegames.com/community/forums/viewthread/133647. 12 лет назад
audio b07099ca29 new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet 12 лет назад
box2d a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
collection 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 13 лет назад
component cf538f01f0 Resolved Conflicts: 12 лет назад
console bb3bc1e60a Added in code to get filesize (doesnt work on compressed files though) and fixed problem with getRealMilliseconds overflowing u32 and causing scene to not update 12 лет назад
debug a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
delegates a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
game b07099ca29 new openal lib, switched to t2d libpng from precompiled lib, most of filesystem works, removed framebuffer, torque now loads and displays truck toy but nothing moves yet 12 лет назад
graphics 7809aecaff Fixed rendering issues on tegra3 12 лет назад
gui 9cfb4b7467 Fixed tooltip text that was showing up incorrectly 12 лет назад
input a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
io 5aa0361a52 Code now compiles but does not link yet 12 лет назад
math 06bac6a9da Fixed signum logic. 12 лет назад
memory 01ab6b227c - Exposed the object count for FrameTemp<T>. 13 лет назад
messaging 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 13 лет назад
module 94de291e28 Added openal soft library amd fixed remaining linker issues. Still have an issue where the lib doesnt copy to right location though 12 лет назад
network 2e16ca5d01 - TAML schema (adding in custom TAML). 13 лет назад
persistence bb3bc1e60a Added in code to get filesize (doesnt work on compressed files though) and fixed problem with getRealMilliseconds overflowing u32 and causing scene to not update 12 лет назад
platform 518d391b84 implemented mediaplayer for streaming music, implemented file handling code for non asset files (still needs a bit more work to finish) 12 лет назад
platformAndroid c274eb4d19 Fonts are now generated on device. You can add custom fonts to fonts dir in assets 12 лет назад
platformOSX 5aa0361a52 Code now compiles but does not link yet 12 лет назад
platformWin32 5aa0361a52 Code now compiles but does not link yet 12 лет назад
platformX86UNIX 5aa0361a52 Code now compiles but does not link yet 12 лет назад
platformiOS 5aa0361a52 Code now compiles but does not link yet 12 лет назад
sim af7925c8a7 - TAML schema WIP. 13 лет назад
string c1764fb20f incorporate global string table code from t3d. 13 лет назад
testing 4f1c5024e9 Fixed openal lib copying issue using a script and removed the todos from the testing since they are not compiled anyway 12 лет назад
torqueConfig.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад