dottools fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors 8 gadi atpakaļ
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DynamicTexture.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
DynamicTexture.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 gadi atpakaļ
PNGImage.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 gadi atpakaļ
PNGImage.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 13 gadi atpakaļ
PNGImage_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 gadi atpakaļ
TextureDictionary.cc e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. 13 gadi atpakaļ
TextureDictionary.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. 13 gadi atpakaļ
TextureHandle.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 13 gadi atpakaļ
TextureHandle.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 13 gadi atpakaļ
TextureManager.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 12 gadi atpakaļ
TextureManager.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. 13 gadi atpakaļ
TextureManager_ScriptBinding.h 47196e7688 Merging android port into development 12 gadi atpakaļ
TextureObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
bitmapBmp.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
bitmapJpeg.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 12 gadi atpakaļ
bitmapPng.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 12 gadi atpakaļ
bitmapPvr.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
color.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 gadi atpakaļ
color.h 559048f25f - When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate. 12 gadi atpakaļ
color_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 gadi atpakaļ
dgl.cc be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten 12 gadi atpakaļ
dgl.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 gadi atpakaļ
dglMac_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 gadi atpakaļ
dglMatrix.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 gadi atpakaļ
dgl_ScriptBinding.h fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors 8 gadi atpakaļ
gBitmap.cc 9e8d7921be Emscripten support code 12 gadi atpakaļ
gBitmap.h 2ab09eaccd Fixes to get Windows platform to compile 11 gadi atpakaļ
gFont.cc 9f68dc45c4 add bitmap fonts 11 gadi atpakaļ
gFont.h 9f68dc45c4 add bitmap fonts 11 gadi atpakaļ
gFont_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 gadi atpakaļ
gPalette.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
gPalette.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
splineUtil.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ
splineUtil.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 gadi atpakaļ