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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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před 13 roky |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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před 13 roky |
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AngleToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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před 12 roky |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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před 12 roky |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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před 12 roky |
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AudioToy
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292f1ad173
AudioToy added to the Sandbox
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před 12 roky |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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před 13 roky |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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před 13 roky |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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před 13 roky |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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před 12 roky |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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před 12 roky |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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před 12 roky |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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před 12 roky |
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Experiments
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28beb53b39
- Added composite experiment.
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před 13 roky |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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před 13 roky |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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před 13 roky |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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před 12 roky |
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MoveToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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před 12 roky |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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před 12 roky |
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PickingToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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před 12 roky |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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před 12 roky |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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před 13 roky |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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před 13 roky |
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RotateToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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před 12 roky |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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před 12 roky |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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před 13 roky |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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před 12 roky |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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před 13 roky |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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před 13 roky |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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před 13 roky |
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SpineToy
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2ab09eaccd
Fixes to get Windows platform to compile
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před 11 roky |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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před 13 roky |
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SpriteToy
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c63f333929
- Removed extra line in script.
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před 12 roky |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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před 12 roky |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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před 12 roky |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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před 12 roky |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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před 13 roky |