Paul Jan 9f68dc45c4 add bitmap fonts há 11 anos atrás
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DynamicTexture.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
DynamicTexture.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." há 12 anos atrás
PNGImage.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." há 12 anos atrás
PNGImage.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. há 12 anos atrás
PNGImage_ScriptBinding.h 9c2b026d3a updated xcode OSX project. há 12 anos atrás
TextureDictionary.cc e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. há 13 anos atrás
TextureDictionary.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. há 13 anos atrás
TextureHandle.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. há 12 anos atrás
TextureHandle.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. há 12 anos atrás
TextureManager.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update há 11 anos atrás
TextureManager.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. há 13 anos atrás
TextureManager_ScriptBinding.h 47196e7688 Merging android port into development há 12 anos atrás
TextureObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
bitmapBmp.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
bitmapJpeg.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update há 11 anos atrás
bitmapPng.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update há 11 anos atrás
bitmapPvr.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
color.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." há 12 anos atrás
color.h 559048f25f - When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate. há 12 anos atrás
color_ScriptBinding.h 9c2b026d3a updated xcode OSX project. há 12 anos atrás
dgl.cc be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten há 11 anos atrás
dgl.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." há 12 anos atrás
dglMac_ScriptBinding.h 9c2b026d3a updated xcode OSX project. há 12 anos atrás
dglMatrix.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." há 12 anos atrás
dgl_ScriptBinding.h 9c2b026d3a updated xcode OSX project. há 12 anos atrás
gBitmap.cc 9e8d7921be Emscripten support code há 12 anos atrás
gBitmap.h 2ab09eaccd Fixes to get Windows platform to compile há 11 anos atrás
gFont.cc 9f68dc45c4 add bitmap fonts há 11 anos atrás
gFont.h 9f68dc45c4 add bitmap fonts há 11 anos atrás
gFont_ScriptBinding.h 9c2b026d3a updated xcode OSX project. há 12 anos atrás
gPalette.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
gPalette.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
splineUtil.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás
splineUtil.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) há 13 anos atrás