Casey Doran 69d59db74b we need this import for android to build. hace 9 años
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SimObjectList.cc 757e6e7cb4 Object to Object Events hace 9 años
SimObjectList.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
scriptGroup.cc 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. hace 12 años
scriptGroup.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. hace 12 años
scriptObject.cc 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. hace 12 años
scriptObject.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
simBase.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
simBase.h 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
simBase_ScriptBinding.h 855b7056c9 Gave the function groups prettier names. (touched a lot of files therefore) hace 12 años
simConsoleEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simConsoleEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simConsoleThreadExecEvent.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simConsoleThreadExecEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simDatablock.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
simDatablock.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simDatablockGroup.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simDatablock_ScriptBinding.h 9c2b026d3a updated xcode OSX project. hace 12 años
simDictionary.cc a9985e5e2c Fixed OSX startup crash issue with consoleDictionary hace 12 años
simDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simEvent.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simFieldDictionary.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simFieldDictionary.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simManager.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
simObject.cc 757e6e7cb4 Object to Object Events hace 9 años
simObject.h 69d59db74b we need this import for android to build. hace 9 años
simObjectPtr.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) hace 13 años
simObjectTimerEvent.h 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. hace 13 años
simObject_ScriptBinding.h 757e6e7cb4 Object to Object Events hace 9 años
simSerialize.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." hace 12 años
simSerialize_ScriptBinding.h 9c2b026d3a updated xcode OSX project. hace 12 años
simSet.cc 67d51acf7a Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment. hace 12 años
simSet.h af7925c8a7 - TAML schema WIP. hace 12 años
simSet_ScriptBinding.h 9c2b026d3a updated xcode OSX project. hace 12 años