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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _AUDIOBUFFER_H_
- #define _AUDIOBUFFER_H_
- #ifndef _PLATFORM_H_
- #include "platform/platform.h"
- #endif
- #ifndef _PLATFORMAL_H_
- #include "platform/platformAL.h"
- #endif
- #ifndef _RESMANAGER_H_
- #include "io/resource/resourceManager.h"
- #endif
- //--------------------------------------------------------------------------
- class AudioBuffer: public ResourceInstance
- {
- friend class AudioThread;
- private:
- StringTableEntry mFilename;
- bool mLoading;
- ALuint malBuffer;
- bool readRIFFchunk(Stream &s, const char *seekLabel, U32 *size);
- bool readWAV(ResourceObject *obj);
- #ifndef TORQUE_OS_IOS
- bool readOgg(ResourceObject *obj);
- long oggRead(struct OggVorbis_File* vf, char *buffer, int length, int bigendianp, int *bitstream);
- #endif
- public:
- AudioBuffer(StringTableEntry filename);
- ~AudioBuffer();
- ALuint getALBuffer();
- bool isLoading() {return(mLoading);}
- static Resource<AudioBuffer> find(const char *filename);
- static ResourceInstance* construct(Stream& stream);
- };
- #endif // _H_AUDIOBUFFER_
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