audioBuffer.h 2.3 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _AUDIOBUFFER_H_
  23. #define _AUDIOBUFFER_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. #ifndef _PLATFORMAL_H_
  28. #include "platform/platformAL.h"
  29. #endif
  30. #ifndef _RESMANAGER_H_
  31. #include "io/resource/resourceManager.h"
  32. #endif
  33. //--------------------------------------------------------------------------
  34. class AudioBuffer: public ResourceInstance
  35. {
  36. friend class AudioThread;
  37. private:
  38. StringTableEntry mFilename;
  39. bool mLoading;
  40. ALuint malBuffer;
  41. bool readRIFFchunk(Stream &s, const char *seekLabel, U32 *size);
  42. bool readWAV(ResourceObject *obj);
  43. #ifndef TORQUE_OS_IOS
  44. bool readOgg(ResourceObject *obj);
  45. long oggRead(struct OggVorbis_File* vf, char *buffer, int length, int bigendianp, int *bitstream);
  46. #endif
  47. public:
  48. AudioBuffer(StringTableEntry filename);
  49. ~AudioBuffer();
  50. ALuint getALBuffer();
  51. bool isLoading() {return(mLoading);}
  52. static Resource<AudioBuffer> find(const char *filename);
  53. static ResourceInstance* construct(Stream& stream);
  54. };
  55. #endif // _H_AUDIOBUFFER_