bitTables.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2013 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _BITTABLES_H_
  23. #define _BITTABLES_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. class BitTables
  28. {
  29. private:
  30. static bool mTablesBuilt; ///< For first time build
  31. static S8 mHighBit[256]; ///< I.e. crude logarithm
  32. static S8 mWhichOn[256][8]; ///< Unroll a bitset collection (note
  33. static S8 mNumOn[256]; // ptr table wastes same amt.)
  34. public:
  35. BitTables();
  36. /// How many bits are on?
  37. static const S32 numOn(U8 b) { return mNumOn[b]; }
  38. /// Return a pointer to 8 S8's, which are set according to which bits are set in the passed value.
  39. static const S8 * whichOn(U8 b) { return mWhichOn[b]; }
  40. static const S32 highBit(U8 b) { return mHighBit[b]; }
  41. static S32 getPower16(U16 x) { return x<256 ? mHighBit[x] : mHighBit[x>>8]+8; }
  42. static S32 getPower32(U32 x){
  43. if( x < (1<<16) )
  44. return( x < (1<<8) ? mHighBit[x] : mHighBit[x>>8]+8 );
  45. else
  46. return( x < (1<<24) ? mHighBit[x>>16]+16 : mHighBit[x>>24]+24 );
  47. }
  48. };
  49. #endif