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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef T2DACTIVITY_H
- #define T2DACTIVITY_H
- #include "platformAndroid/AndroidGL2ES.h"
- #include "graphics/DynamicTexture.h"
- #include <errno.h>
- #include <EGL/egl.h>
- //#include <android/sensor.h>
- #include <android/log.h>
- #include <android_native_app_glue.h>
- #include <android/asset_manager.h>
- #include <android/sensor.h>
- #include <android/configuration.h>
- #include <sstream>
- #include <list>
- #include <unistd.h>
- #include <time.h>
- extern void adprintf(const char* fmt,...);
- extern int _AndroidGetScreenWidth();
- extern int _AndroidGetScreenHeight();
- extern S32 _AndroidGameGetOrientation();
- extern char* _AndroidLoadFile(const char* fileName, U32 *size);
- extern char* _AndroidLoadInternalFile(const char* fileName, U32 *size);
- extern void android_InitDirList(const char* dir);
- extern void android_GetNextDir(const char* pdir, char *dir);
- extern void android_GetNextFile(const char* pdir, char *file);
- extern bool android_IsDir(const char* path);
- extern bool android_IsFile(const char* path);
- extern U32 android_GetFileSize(const char* pFilePath);
- extern bool android_DumpPath(const char* dir, Vector<Platform::FileInfo>& fileVector, U32 depth);
- extern bool android_DumpDirectories(const char *basePath, const char *path, Vector<StringTableEntry> &directoryVector, S32 depth, bool noBasePath);
- extern void toggleSplashScreen(bool show);
- /**
- * Our saved state data.
- */
- struct saved_state {
- float angle;
- int32_t x;
- int32_t y;
- };
- /**
- * Shared state for our app.
- */
- struct engine {
- struct android_app* app;
- ASensorManager* sensorManager;
- const ASensor* accelerometerSensor;
- ASensorEventQueue* sensorEventQueue;
- int animating;
- EGLDisplay display;
- EGLSurface surface;
- EGLContext context;
- int32_t width;
- int32_t height;
- struct saved_state state;
- };
- class T2DActivity {
- private:
- // The pixel dimensions of the backbuffer
- S32 backingWidth;
- S32 backingHeight;
-
- GLuint _vertexBuffer;
- GLuint _indexBuffer;
- GLuint _vertexArray;
-
- bool isLayedOut;
-
- char cacheDir[2048];
- char internalDir[2048];
- bool accelerometerActive;
- public:
- T2DActivity() {
- accelerometerActive = false;
- }
- void enableAccelerometer(bool enable);
- bool isAccelerometerActive() {
- return accelerometerActive;
- }
- void loadCacheDir();
- char *getCacheDir() {
- return cacheDir;
- }
- void loadInternalDir();
- char *getInternalDir() {
- return internalDir;
- }
- void update();
- void finishShutdown();
- void finishGLSetup();
- void enumerateFonts();
- void dumpFontList();
- void getFontPath(const char* fontName, char* fontPath);
- };
- extern T2DActivity activity;
- #endif
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