dottools fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors 7 anni fa
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DynamicTexture.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
DynamicTexture.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 anni fa
PNGImage.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 anni fa
PNGImage.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. 12 anni fa
PNGImage_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 anni fa
TextureDictionary.cc e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. 12 anni fa
TextureDictionary.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. 12 anni fa
TextureHandle.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 anni fa
TextureHandle.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 12 anni fa
TextureManager.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 11 anni fa
TextureManager.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. 12 anni fa
TextureManager_ScriptBinding.h 47196e7688 Merging android port into development 12 anni fa
TextureObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
bitmapBmp.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
bitmapJpeg.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 11 anni fa
bitmapPng.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update 11 anni fa
bitmapPvr.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
color.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 anni fa
color.h 559048f25f - When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate. 12 anni fa
color_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 anni fa
dgl.cc be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten 11 anni fa
dgl.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 anni fa
dglMac_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 anni fa
dglMatrix.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." 12 anni fa
dgl_ScriptBinding.h fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors 7 anni fa
gBitmap.cc 9e8d7921be Emscripten support code 12 anni fa
gBitmap.h 2ab09eaccd Fixes to get Windows platform to compile 11 anni fa
gFont.cc 9f68dc45c4 add bitmap fonts 11 anni fa
gFont.h 9f68dc45c4 add bitmap fonts 11 anni fa
gFont_ScriptBinding.h 9c2b026d3a updated xcode OSX project. 12 anni fa
gPalette.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
gPalette.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
splineUtil.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa
splineUtil.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 anni fa